May 25, 2021, 08:38 (GMT) |
Fix/Refactor RNA ID preview getter creating preview data. Same as with forcefields, accessors should never generate data. |
May 25, 2021, 08:25 (GMT) |
Cleanup: spelling |
May 25, 2021, 08:25 (GMT) |
Cleanup: clang-format |
May 25, 2021, 07:52 (GMT) |
add rna for group inputs |
May 25, 2021, 06:59 (GMT) |
Revert "Performance: GPU Batch Baseline TestCase." This reverts commit 864e62a36630bdad040326ea233a97044f2b0774. |
May 25, 2021, 06:53 (GMT) |
Do nothing when method doesn't make any sense. (used to be asserts). |
May 25, 2021, 06:28 (GMT) |
Cleanup: Typos in comment. |
May 25, 2021, 06:17 (GMT) |
Cleanup: to_straight_alpha => unpremultiply_alpha. |
May 25, 2021, 06:14 (GMT) |
Cleanup: to_premultiplied_alpha => premultiply_alpha. |
May 25, 2021, 06:11 (GMT) |
Cleanup: to_byte_decoded => decode |
May 25, 2021, 06:08 (GMT) |
Cleanup: to_byte_encoded => encode. |
May 25, 2021, 05:53 (GMT) |
Fix compile issue introduced by merge. |
May 25, 2021, 05:45 (GMT) |
Merge branch 'master' into temp-explicit-colors |
May 25, 2021, 05:02 (GMT) |
LineArt: Change chain_smooth_tolerance default to 0. |
May 25, 2021, 01:58 (GMT) |
USD import: unresolved UDIM texture file paths. I discovered that texture file assets that contain the <UDIM> tag don't get resolved, causing empty strings to get passed to UMM. To work around this, now using the asset path directly, if it can't be resolved. |
May 24, 2021, 22:35 (GMT) |
Progress on boilerplate code for curve deform node |
May 24, 2021, 18:46 (GMT) |
Fix T88500: Constrain window top position (Win32) Do not allow a window to be created that has a top position that can obscure all or part of title bar. Right and Left edges can still be specified slightly outside of monitor bounds, but top edge must be clamped to monitor top. see D11371 for more details. https://developer.blender.org/D11371 Reviewed by Ray Molenkamp |
Revision 113c16d by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) May 24, 2021, 18:45 (GMT) |
EEVEE/GPU: Nodes: Fix some BSDF nodes Fix glass, principled and eevee specular shaders. |
Revision 06ca181 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) May 24, 2021, 18:43 (GMT) |
EEVEE: GPencil: Add basic support for gpencil geometry This adds support for rendering gpencil objects. There is a lot of features to implement specially the ones requiring per object uniforms. |
May 24, 2021, 18:40 (GMT) |
DynTopo: Enable BLI_linklist_stack type checking for clang-cl and fix a few errors. |
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Master Commits
MiikaHweb | 2003-2021