Blender Git Commit Log

All Blender Git commits.

Page: 942 / 8462

February 6, 2021, 21:03 (GMT)
WIP conversion of the point separate node to work with instances
February 6, 2021, 18:27 (GMT)
Code quality: Port recently added utility file to C++

It seems generally preferred to have new files be created with C++.
The only reason I didn't do that when I initially created the files is that I
was unsure about some C-API aspect.

Also use nullptr instead of NULL.
February 6, 2021, 18:27 (GMT)
Code quality: Port recently added asset files to C++

It seems generally preferred to have new files be created with C++.
The only reason I didn't do that when I initially created the files is that I
was unsure about some C-API aspect.

Also includes some minor C++ related cleanup (nullptr instead of NULL, remove
redundant `struct` keyword).
February 6, 2021, 16:23 (GMT)
Merge branch 'master' into temp-gpencil-fill
February 6, 2021, 16:17 (GMT)
GPencil: Fix infinite loop for very small filling areas

February 6, 2021, 15:45 (GMT)
GPencil: Fix Autofit zoom

The viewplane was not propertly calculated.
February 6, 2021, 15:21 (GMT)
Support instances in the point instance node

This can use a read-only input since it just creates new data
February 6, 2021, 15:00 (GMT)
Support instances in the boolean node
February 6, 2021, 14:54 (GMT)
Support instances in the points to volume node
February 6, 2021, 14:54 (GMT)
Rename function
February 6, 2021, 11:57 (GMT)
GPencil: Change ibuf planes to default

This is not used (deprecated) and better keep as default to avoid problems.
February 6, 2021, 11:24 (GMT)
GPencil: Fix bug in view size and change Extend UI factor

The factor in UI was too small
Revision 4cca64f by Falk David (master)
February 6, 2021, 08:09 (GMT)
Merge branch 'blender-v2.92-release'
Revision eccc57a by Falk David (master)
February 6, 2021, 08:07 (GMT)
Fix T85378: Shrink/Fatten display number units

Currently the displayed distance when using the shrink/fatten transform
operator does not respect the scene units (they would always be in
blender units).

This changes makes sure the number is displayed in the correct unit.

Reviewed By: mano-wii

Maniphest Tasks: T85378

Differential Revision: https://developer.blender.org/D10325
February 6, 2021, 03:48 (GMT)
USD importer: custom normals shading bug.

Removed call to BKE_mesh_calc_edges() after setting
UVs, as this function is already called after setting
polys. Moreover, the second, redundant call was causing
incorrect viewport shading of previously set custom
normals. Now also setting the ME_AUTOSMOOTH mesh flag
to enable shading with custom normals.
February 6, 2021, 03:08 (GMT)
UI: Fix Typos in Comments and Docs

Approximately 91 spelling corrections, almost all in comments.

Differential Revision: https://developer.blender.org/D10288

Reviewed by Harley Acheson
February 6, 2021, 02:33 (GMT)
Cleanup: compare with zero for flag checks

This is done almost everywhere already,
use this more straightforward convention.
February 6, 2021, 02:29 (GMT)
Cleanup: malformed web addresses in comments
February 6, 2021, 00:30 (GMT)
Correct transform of instances
February 6, 2021, 00:00 (GMT)
Merge branch 'master' into temp-geometry-nodes-instances-api-v2
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021