Revision 2199796 by Hans Goudey / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
Geometry Nodes: Don't create empty components when realizing instances Previously even if the input goemetry set had no point cloud or no mesh instances, `geometry_set_realize_instances` would create empty data. This isn't necessarily bad, but it can complicate things down the line if there are a bunch of empty components getting passed around. |
Revision 392a1d8 by Antonio Vazquez / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
GPencil: Rename Options panel to Settings This change is to keep consistency with other panels with the same functionality. Reviewed by @pablovazquez |
Revision 3b28a68 by Philipp Oeser / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
Fix T86677: select grouped in node editor crashes without active node This was reported for geometry nodes, but was true for all nodetrees (e.g. after deleting the active node). Geometry node trees just made this more obvious since they start without an active node to begin with. Fix provided by @lone_noel, thx! Maniphest Tasks: T86677 Differential Revision: https://developer.blender.org/D10762 |
Revision 412d760 by Bastien Montagne / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
LibOverride: Outliner: Rename `Add...` to `Make...`. Also more consistent with the name used for the 3DView operator. |
Revision a4a6c2a by Pratik Borhade / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
Fix T86701: Geometry nodes Cube and UV Sphere mesh size The size in the transform matrices was extra, since it is also passed as an argument to the BMesh operators. Differential Revision: https://developer.blender.org/D10763 |
Revision a9613b2 by Clément Foucault / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
Fix T86448 EEVEE: SSRefraction Depth regression Caused by recent change for contact shadow raytracing. rB4e236326c137 |
Revision afb2974 by Bastien Montagne / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
LibOverride: Outliner: Tweak override creation from instancing empty. Now behavior is similar to the one from 3DView: once override of the collection is successfuly created, we remove the instancing empty from the scene. |
Revision bb95895 by Bastien Montagne / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
LibOverride: Fix missing update after an override reset. We need to brute-force reset IDs with `ID_RECALC_ALL` here... |
Revision c0cf72a by Philipp Oeser / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
Fix T86548: Sculpt: Mask by Color tool not working Caused by {rB2917f550caa9} which renamed the entry in the toolsystem, but not the corresponding keymap. Maniphest Tasks: T86548 Differential Revision: https://developer.blender.org/D10725 |
Revision c8cb79e by Bastien Montagne / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
Fix 3DView not updating on some NC_ID notifiers. Outliner uses a lot `NC_ID | NA_EDITED` e.g., which was not caught by the View3D editor for update. |
Revision dfaf420 by Philipp Oeser / Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 21, 2021, 15:11 (GMT) |
Fix missing view3d updates after recent NC_SPACE notifier filters Since {rB46aa70cb486d}, using `NC_SPACE | ND_SPACE_VIEW3D` as notifier is restricted to space data as a reference. This was still used though for RNA updates in other places (namely `rna_camera`, `rna_scene`, `rna_animviz`), and passing NULL would automatically set the notifier reference to the owner id. Above commit would happily filter these out, leading to missing refreshes. Now use more specific notifiers (in case of animviz a new `ND_DRAW_ANIMVIZ` was added). This was reported for Camera background images btw. Fixes T86670. Maniphest Tasks: T86670 Differential Revision: https://developer.blender.org/D10758 |
Revision 4886bce by Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt) March 19, 2021, 16:22 (GMT) |
Merge branch 'ui-asset-view-template' into asset-browser-poselib |
Revision 694609e by Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt) March 19, 2021, 16:22 (GMT) |
Merge branch 'master' into asset-browser-poselib |
Revision c2b041c by Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt) March 19, 2021, 16:16 (GMT) |
Merge branch 'master' into ui-asset-view-template |
Revision c026bb2 by Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 19, 2021, 16:14 (GMT) |
Cleanup: Python code style |
Revision 063c248 by Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 19, 2021, 16:09 (GMT) |
Fix race condition when multiple file/asset-lists are running at once E.g. opening a file with an asset viewer and an Asset Browser could cause one of them to not load its files properly. That is because there was only one `wmJob` per scene so when the first one was done it would end the other one(s). I think this would be a problem in master for the regular File Browser too. Instead of setting the scene as owner of the job, use the file-list, so that each file/asset-list gets its own job. |
Revision 40ed613 by Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 18, 2021, 18:47 (GMT) |
Cleanup: First round of polishing (C++ style, type safety, naming, etc) * Follow "rule of five" * Explicit conversion constructors * Separate inteface declarations from definitions (readability) * Avoid clang-tidy error * Naming .... |
Revision d88b36d by Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt) March 18, 2021, 14:48 (GMT) |
Merge branch 'ui-asset-view-template' into asset-browser-poselib |
Revision d78754f by Julian Eisel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt, ui-asset-view-template) March 18, 2021, 14:30 (GMT) |
Merge branch 'master' into ui-asset-view-template |
Revision 2587656 by Sybren A. Stüvel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt) March 18, 2021, 13:44 (GMT) |
Pose Library: use the new temp-loading functions in the blenloader module |
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