Blender Git Commits

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August 23, 2018, 08:14 (GMT)
UI: Change text of force recalc
August 23, 2018, 08:14 (GMT)
Change calculation of automatic weights

There were several mistakes and now is using standard routines.
August 23, 2018, 08:14 (GMT)
Implement Parent with Empty and Automatic weights

This is an alternative way of define weights.
August 23, 2018, 08:14 (GMT)
Enable Fade geometry in Pose mode

Now the grease pencil geometry is fade when the alpha value is enabled.
August 23, 2018, 08:14 (GMT)
Rename parent layer when change bone name
August 23, 2018, 08:14 (GMT)
Rename bone if Armature modifier
August 23, 2018, 08:14 (GMT)
Add weight data when drawing
August 23, 2018, 08:14 (GMT)
Keep weight when simplify with RDP
August 23, 2018, 08:14 (GMT)
Interpolate weights when subdivide
August 23, 2018, 08:14 (GMT)
Manage weights in simplify operator and modifier
August 23, 2018, 08:13 (GMT)
More changes to subdivide modifier
August 23, 2018, 08:13 (GMT)
Add weights to subdivide points
August 23, 2018, 01:18 (GMT)
most stuff re-implemented, but still rather buggy, needs polish.
August 22, 2018, 10:06 (GMT)
attempt for proper reset of new cache together with pointcache
August 21, 2018, 20:31 (GMT)
improvement for dynamic fracture
August 21, 2018, 16:04 (GMT)
first attempt of getting dynamic fracture back working
August 21, 2018, 12:12 (GMT)
Cycles: Small fixes for Embree.
August 21, 2018, 00:31 (GMT)
fixed some crashes regarding automatic cache reallocation
August 20, 2018, 21:26 (GMT)
decouple FM motion data cache from pointcache

the FM stores validity and motiondata in its meshislands, the point cache only holds the objects.
August 20, 2018, 09:22 (GMT)
Improvements in automatic weight calculation
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021