Blender Git Commits

Blender Git commits from all branches.

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August 25, 2018, 16:46 (GMT)
proper collection iteration in updateDepsgraph etc + couple of fixes
August 24, 2018, 21:19 (GMT)
small fix for extra particle/ extra vert group, submodule pointer correction
August 24, 2018, 19:05 (GMT)
Change name of 'is_C_vert' func to something more descriptive
August 24, 2018, 12:00 (GMT)
Merge remote-tracking branch 'refs/remotes/origin/blender2.8' into fracture_modifier-2.8

Conflicts:
build_files/cmake/macros.cmake
release/scripts/addons
release/scripts/addons_contrib
release/scripts/startup/bl_ui/properties_physics_common.py
release/scripts/startup/bl_ui/properties_physics_fluid.py
release/scripts/startup/bl_ui/properties_physics_rigidbody.py
source/blender/blenloader/intern/readfile.c
source/blender/depsgraph/intern/builder/deg_builder_relations.cc
source/tools
August 24, 2018, 11:39 (GMT)
Cycles: Code formatting in Embree integration.
August 24, 2018, 08:18 (GMT)
Merge branch 'blender2.8' into greasepencil-object
August 23, 2018, 22:39 (GMT)
MESH_OT_select_axis: Different approach to world fix, use planes

This is supposed to be faster than multiplying each vertex by the object matrix. That said
it is not working at the moment.
August 23, 2018, 22:25 (GMT)
improved cache directory handling
August 23, 2018, 22:24 (GMT)
secondary particle naming update
August 23, 2018, 21:33 (GMT)
MESH_OT_select_axis: Make it work with world axis, not local ones
August 23, 2018, 21:33 (GMT)
MESH_OT_select_axis: cleanup (use enum instead of hardcoded values)
August 23, 2018, 14:15 (GMT)
Merge branch 'blender2.8' into greasepencil-object
August 23, 2018, 10:55 (GMT)
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr

# Conflicts:
# release/scripts/addons
# release/scripts/addons_contrib
# source/tools
August 23, 2018, 10:53 (GMT)
Fixing perpective flag
August 23, 2018, 10:42 (GMT)
fixes and polishing recently implemented features
August 23, 2018, 08:18 (GMT)
Merge branch 'blender2.8' into greasepencil-object
August 23, 2018, 08:15 (GMT)
Rename function and fix wrong pointer increment

The change done in previous cleanup broken the function.
August 23, 2018, 08:15 (GMT)
Cleanup style
August 23, 2018, 08:15 (GMT)
Cleanup: Unused variable
August 23, 2018, 08:15 (GMT)
Add Force Fill Data parameter

Add a general parameter to force the recalc of the triangulation data because some modifiers could change the geometry and the filling triangles would not be right.

Now, the parameter is visible in UI panel because this option reduces FPS, but maybe in the future we can keep always ON and remove the parameter.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021