Blender Git Commits

Blender Git commits from all branches.

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April 5, 2018, 14:14 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/gpu/GPU_shader.h
April 5, 2018, 09:55 (GMT)
Fix render after merge
April 5, 2018, 09:44 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/render/intern/source/external_engine.c
April 5, 2018, 09:38 (GMT)
Remove aspect ratio from VFX Blur on y-axis

The aspect ratio was not required here because deform the image.
April 5, 2018, 09:34 (GMT)
Improve render image blending

The blend of the Eevee/Cycles render and grease pencil render was not working as expected when grease pencil used transparency.

Now the blend is using blend equation with GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA
April 5, 2018, 07:16 (GMT)
Create README.md
April 5, 2018, 07:01 (GMT)
Changed rotation calculation in rotate_normal
April 4, 2018, 15:41 (GMT)
Cleanup: Style
April 4, 2018, 15:14 (GMT)
Cleanup: Add comments
April 4, 2018, 15:02 (GMT)
Cleanup: Move cache functions to own module
April 4, 2018, 14:37 (GMT)
Cleanup: Move vfx code and solve VFX order

All the code moved to vfx module and now the VFX modifiers are evaluated in the same order defined in the interface. Before, the order was always the same and did not use the interface order.
April 4, 2018, 14:23 (GMT)
Cleanup: Define variable using #define
April 4, 2018, 14:17 (GMT)
Cleanup: Remove redundant object parameter for VFX
April 4, 2018, 14:10 (GMT)
Cleanup: Remove object index parameter for vfx
April 4, 2018, 14:07 (GMT)
Cleanup: More work to structure code
April 4, 2018, 14:00 (GMT)
Cleanup. Create framebuffers in separate function
April 4, 2018, 13:54 (GMT)
Cleanup: Create shaders in a separate function
April 4, 2018, 13:44 (GMT)
Merge branch 'blender2.8' into greasepencil-object
April 4, 2018, 08:02 (GMT)
Merge branch 'blender2.8' into greasepencil-object
April 3, 2018, 17:31 (GMT)
Add Lock to Focal Plane to Blur VFX

This optn works only in camera view and defines the blur factor depending of location of the object in depth of field. If the object is on a location inside near and far depth of filed values, the blur is disabled.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021