June 12, 2015, 08:25 (GMT) |
Fix for missing boost dependency when OpenVDB is disabled. |
June 11, 2015, 18:17 (GMT) |
Merge branch 'asset-experiments' into asset-engine Conflicts: source/blender/editors/space_file/filelist.c |
June 11, 2015, 18:07 (GMT) |
Merge branch 'master' into asset-experiments Conflicts: source/blender/editors/space_file/file_ops.c |
June 11, 2015, 17:58 (GMT) |
Fix/adapt new 'keyboard select' code to changes from branch. |
June 11, 2015, 16:16 (GMT) |
Merge branch 'master' into asset-experiments Conflicts: source/blender/editors/space_file/file_draw.c source/blender/editors/space_file/file_ops.c source/blender/editors/space_file/space_file.c NOTE: Tagged some parts in new code to be fixed, rather do that in a separate commit. This means this commit is broken and won't compile. |
June 11, 2015, 15:52 (GMT) |
Merge branch 'openvdb' into gooseberry |
June 11, 2015, 14:36 (GMT) |
Fix compilation error when WITH_OPENVDB is off (again). |
June 11, 2015, 14:35 (GMT) |
Merge branch 'asset-experiments' into asset-engine |
June 11, 2015, 14:31 (GMT) |
Merge branch 'master' into asset-experiments Conflicts: source/blender/blenkernel/intern/idcode.c |
June 11, 2015, 14:13 (GMT) |
Merge branch 'openvdb' into gooseberry |
June 11, 2015, 14:07 (GMT) |
OpenVDB has a dependency on boost-iostreams lib. Blender needs to link this for static OpenVDB libraries. |
June 11, 2015, 10:43 (GMT) |
Merge branch 'openvdb' into gooseberry Conflicts: source/blender/makesdna/DNA_smoke_types.h |
June 11, 2015, 10:40 (GMT) |
Fix for bad level function implementation. Was declared in BKE, but implemented in editors, giving undefined references in the player. |
June 11, 2015, 10:35 (GMT) |
Revert "Fix for undefined reference for a smoke function in the player." This reverts commit 309f15b8f4020157b5ff04fc2c7a0616b0632586. |
June 11, 2015, 10:23 (GMT) |
Fix for undefined reference for a smoke function in the player. |
June 11, 2015, 10:22 (GMT) |
Gooseberry: Fix compilation error with OpenVDB disabled |
June 11, 2015, 10:19 (GMT) |
Initial support for drawing the VDB tree in the viewport. To make it possible an OpenVDBPrimitive onject is introduced which hides a shared pointer to an openvdb::GridBase so it's a bit generic, but by far not final. The drawing code is a bit hackish on the side, but at least it works and here's an example: http://www.pasteall.org/pic/show.php?id=89278 NOTE: This only works when the simulation is imported back in. |
June 11, 2015, 10:19 (GMT) |
Move exported flag from SmokeDomainSettings to OpenVDBCache |
June 11, 2015, 09:59 (GMT) |
Gooseberry: Fix compilation error with OpenVDB disabled |
June 11, 2015, 09:14 (GMT) |
Disable OpenVDB on buildbots for OSX and Windows, until libraries for these environments are available. |
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