April 1, 2015, 12:12 (GMT) |
Blender now runs without crashing, but still garbage on screen. |
Revision f369be7 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 1, 2015, 11:43 (GMT) |
previous merge went wrong somehow, several parts of mesh data transfer code were missing |
April 1, 2015, 11:41 (GMT) |
Reorganized RMB menu and new entry "Copy Full Data Path" D763 ready for testing from the sheepy people. |
April 1, 2015, 11:41 (GMT) |
Merge branch 'master' into depsgraph_refactor Conflicts: source/blender/blenkernel/intern/scene.c source/blender/modifiers/intern/MOD_util.h |
April 1, 2015, 11:35 (GMT) |
Changes to the gpu immediate API to reuse the new vertexstream abstractions (still does not work) |
April 1, 2015, 11:08 (GMT) |
Merge branch 'alembic' into gooseberry |
April 1, 2015, 11:07 (GMT) |
Clean up: Avoid unused variable warnings. |
April 1, 2015, 11:02 (GMT) |
Added missing stub function when Alembic is disabled. |
April 1, 2015, 10:32 (GMT) |
Merge branch 'alembic' into gooseberry |
April 1, 2015, 10:31 (GMT) |
Merge branch 'cycles_point_density' into gooseberry |
Revision 99b1037 by Sergey Sharybin (cycles_point_density, gooseberry, gooseberry_farm, temp_motionpaths) April 1, 2015, 10:30 (GMT) |
Cycles point density: Particle state coordinates are actually in the world space Code was assuming they're in the object space which caused wrong texture sampling and translation to the world location. |
April 1, 2015, 10:21 (GMT) |
Override the init function for DupliObjectReader, so Cycles gets the cache result when constructing render meshes. |
April 1, 2015, 09:49 (GMT) |
Some compilation fixes after merge |
April 1, 2015, 09:38 (GMT) |
Merge branch 'cycles_point_density' into gooseberry |
Revision 49a608a by Sergey Sharybin (cycles_point_density, gooseberry, gooseberry_farm, temp_motionpaths) April 1, 2015, 09:37 (GMT) |
Cycles point density: Fix crash when source object is not set |
April 1, 2015, 09:34 (GMT) |
Merge branch 'master' into temp_viewport_fx_merge Conflicts: source/blender/editors/space_view3d/drawobject.c source/blender/editors/space_view3d/view3d_edit.c source/blender/gpu/GPU_extensions.h source/blender/gpu/intern/gpu_draw.c source/blender/gpu/intern/gpu_extensions.c |
Revision 4e7f37c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 1, 2015, 09:32 (GMT) |
compile fixes due to merge |
Revision 85cb9a2 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 1, 2015, 09:31 (GMT) |
Merge remote-tracking branch 'refs/remotes/origin/blender-v2.74-release' into fracture_modifier Conflicts: intern/cycles/render/scene.cpp release/datafiles/blender_icons.svg release/datafiles/blender_icons16/icon16_mod_data_transfer.dat release/datafiles/blender_icons32/icon32_mod_data_transfer.dat release/scripts/startup/bl_ui/properties_data_modifier.py source/blender/blenkernel/BKE_blender.h source/blender/blenkernel/BKE_customdata.h source/blender/blenkernel/BKE_data_transfer.h source/blender/blenkernel/BKE_mesh_remap.h source/blender/blenkernel/intern/customdata.c source/blender/blenkernel/intern/data_transfer.c source/blender/blenkernel/intern/data_transfer_intern.h source/blender/blenkernel/intern/deform.c source/blender/blenkernel/intern/mesh_mapping.c source/blender/blenkernel/intern/mesh_remap.c source/blender/blenkernel/intern/object.c source/blender/editors/include/UI_icons.h source/blender/editors/object/object_data_transfer.c source/blender/editors/space_outliner/outliner_draw.c source/blender/makesdna/DNA_modifier_types.h source/blender/makesrna/intern/rna_modifier.c source/blender/modifiers/MOD_modifiertypes.h source/blender/modifiers/intern/MOD_datatransfer.c source/blender/modifiers/intern/MOD_util.c |
April 1, 2015, 09:31 (GMT) |
Added writers for DupliCache data to allow truely successive cache modification. The bake operator will now generate output based on the 'source_mode' setting: * When the source is SCENE it uses the basic object data as stored in the Object ID datablocks (DerivedMesh, particle hair strands etc.) * When the source is CACHE it fills a temporary DupliCache with data from the cache archive (like it would for the display dupli_cache, but also supporting render data). This dupli cache is carried over between frames during baking, which allows modifiers to act as simulations and sequentially advance motion states. |
April 1, 2015, 09:25 (GMT) |
Merge branch 'master' into gooseberry |
|
|
|


Master Commits
MiikaHweb | 2003-2021