March 13, 2015, 15:12 (GMT) |
Stub API to add an object to motionpath processing job. |
March 13, 2015, 14:21 (GMT) |
Revert "Revert "Merge branch 'asset-engine' into asset-experiments"" This reverts commit f751e34f91f63b97ffd31821beacfae79335777e. |
March 13, 2015, 14:18 (GMT) |
Revert "Merge branch 'asset-engine' into asset-experiments" This reverts commit ccd14792005083e4da5fdca2e82dfa6093082f35, reversing changes made to 8da3bb3885e803c67f1d06e4fc2f11d98d9011b9. Conflicts: release/scripts/startup/bl_operators/__init__.py release/scripts/startup/bl_operators/amber.py source/blender/blenkernel/BKE_asset.h source/blender/blenkernel/intern/asset.c source/blender/editors/space_file/file_ops.c source/blender/makesrna/intern/rna_asset.c |
March 13, 2015, 14:17 (GMT) |
Object now also support proper undo |
March 13, 2015, 14:03 (GMT) |
Armatures support proper undo now. |
March 13, 2015, 13:49 (GMT) |
Merge branch 'master' into temp-ghash-experiments |
March 13, 2015, 13:45 (GMT) |
Merge branch 'master' into asset-experiments |
March 13, 2015, 13:44 (GMT) |
Keep keyframes on undo WIP code to tag fcurves with existing keyframes on current frame so they can be restored (inserted into) after cancelling tranform. |
March 13, 2015, 12:47 (GMT) |
Merge branch 'master' into gooseberry |
March 13, 2015, 12:41 (GMT) |
Merge branch 'master' into gooseberry Conflicts: source/blender/editors/space_view3d/view3d_draw.c source/blender/physics/intern/BPH_mass_spring.cpp |
March 13, 2015, 09:39 (GMT) |
Merge branch 'master' into temp-ghash-experiments |
Revision d21c1dc by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 13, 2015, 09:32 (GMT) |
partial material deletion fix for Fracture Modifier, effectively keeping necessary slots, else the mesh gets messed up which leads to crashes, and... making visible_mesh_cached now necessary for returning a dm out of the modifier |
Revision 1355130 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 12, 2015, 20:37 (GMT) |
fix: correction for material handling with sub object groups, it could happen that the index was calculated incorrectly, thus leading to black faces (no material) |
Revision 151b6f2 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 12, 2015, 18:42 (GMT) |
added material handling for sub object groups, target object gets all materials of group (no duplicate slots, with proper index remapping) |
March 12, 2015, 18:41 (GMT) |
Add load_pre callback to RNA, and stupid dummy code in Amber to make quick test of it. |
March 12, 2015, 17:03 (GMT) |
Some disabled code to enable automatic cache updates on every duplilist creation call. This is executed *a lot* (even for simple things such as viewport panning), so the code is probably not suitable in this form. At least it could do a frame comparison to avoid unnecessary updates. |
March 12, 2015, 16:54 (GMT) |
Use a cached group only when a CacheLibrary is actually available. Otherwise the regular duplilist generator is used. |
March 12, 2015, 16:05 (GMT) |
Replace usage of the procedural duplilist generation by cached duplilist. |
March 12, 2015, 15:40 (GMT) |
Store object pointers for the dupli objects we generate from caches. This is necessary for the current viewport drawing and rendering code, which expected each dupli instance to represent a copy of data in the DNA. The code maps base-level objects in the cache to DNA Objects inside the dupligroup by name. Only objects that can be found in the blend data will be allowed for DupliObjects. |
March 12, 2015, 15:04 (GMT) |
Cleanup: unused var |
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