Revision bffa829 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) February 5, 2015, 11:29 (GMT) |
Move priority of widget handler back for node editor. Still not very clean but should allow gooseberrians to work a little better |
Revision 97053e0 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) February 5, 2015, 11:15 (GMT) |
Initialize dropboxes and widgets together before opening the homefile, makes sure areas get their proper handlers registered |
Revision 7414464 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) February 5, 2015, 11:08 (GMT) |
Merge branch 'master' into wiggly-widgets Conflicts: source/blender/blenloader/intern/versioning_270.c source/blender/editors/object/object_intern.h source/blender/editors/object/object_ops.c source/blender/editors/space_sequencer/sequencer_draw.c source/blender/editors/space_view3d/view3d_draw.c source/blender/makesdna/DNA_customdata_types.h source/blender/makesrna/intern/rna_object.c |
Revision 6a0e403 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) February 4, 2015, 19:46 (GMT) |
Merge branch 'master' into gooseberry Conflicts: source/blender/blenkernel/BKE_image.h source/blender/blenkernel/intern/sequencer.c source/blender/imbuf/intern/anim_movie.c |
February 4, 2015, 19:43 (GMT) |
Merge remote-tracking branch 'origin/master' into multiview (aka the typo fix commit in master, just to prevent having to solve this conflict if someone else had fixed this first ;) Conflicts: source/blender/blenkernel/intern/sequencer.c |
February 4, 2015, 19:41 (GMT) |
Merge commit 'origin/master~' into multiview Conflicts: source/blender/blenkernel/intern/sequencer.c |
February 4, 2015, 19:41 (GMT) |
Fix crash when appending/linking (double free...). |
February 4, 2015, 19:14 (GMT) |
Merge branch 'master' into asset-experiments Conflicts: source/blender/blenloader/intern/versioning_270.c |
February 4, 2015, 19:06 (GMT) |
Fix for unfreed memory after bad merge (re: sequencer proxies) |
February 4, 2015, 18:38 (GMT) |
Pedantic style edit... |
February 4, 2015, 18:25 (GMT) |
Merge branch 'master' into temp_custom_loop_normals |
February 4, 2015, 17:16 (GMT) |
Fix own stupid mistake in removing of 'use_current_clnors' option... |
Revision bdb3723 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) February 4, 2015, 17:14 (GMT) |
Sequencer: Implement priority queue based on frame number instead of memory size (Thanks to sergey for suggestion) |
Revision 8f51baf by Antonis Ryakiotakis (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) February 4, 2015, 17:14 (GMT) |
Possibly dangerous feature - don't scale images if they come from a proxy. |
February 4, 2015, 17:12 (GMT) |
More name cleanup (spaceset -> spacearr). |
February 4, 2015, 17:00 (GMT) |
Fix clnors no more importing correctly. Found out why I needed CD_MASK_NORMAL in CD_MASK_MESH: BKE_mesh_validate() removes any CD layer that does not match that mask! And it is mandatory for importers to be able to call mesh.validate() without deleting those 'temp' CD layers. So instead of 'poluting' CD_MASK_MESH here, added an option to BKE_mesh_validate to not remove those temp CD layers... |
February 4, 2015, 16:43 (GMT) |
Minor fix comments. |
Revision c8d5206 by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) February 4, 2015, 16:41 (GMT) |
New space enum option for the particle instance modifier, to chose which space the particle data should be interpreted in. By default the space will now be `Local`, meaning that copies of the mesh are made with the offset of the respective particle in the particle object's local space, rather than using the world space offset of the particle //inside the modified object space//. This behavior is much more intuitive and consistent with true duplicators, such as face duplis. Old files will still have `World` setting, so existing blend files are not changed. |
February 4, 2015, 16:11 (GMT) |
Don't reference NULL in RNA docs |
February 4, 2015, 15:51 (GMT) |
rename vars |
|
|
|


Master Commits
MiikaHweb | 2003-2021