Blender Git Commits

Blender Git commits from all branches.

Page: 2475 / 2888

November 24, 2014, 11:23 (GMT)
Support builds without EXR
November 24, 2014, 11:05 (GMT)
Merge branch 'master' into multiview
November 24, 2014, 09:55 (GMT)
cleanup: clarify src/dst listbase copy
November 24, 2014, 09:27 (GMT)
correct bool/flag use
November 24, 2014, 09:09 (GMT)
Fix compilation error with SCons

The file wasn't being comiling by CMake, remove it from SCons compilation as well.
Not sure if the same is required in original branch, maybe it'll be redone anyway.

For now let's make it so gooseberry branch is compiling nicely on the buildbot.
November 24, 2014, 08:58 (GMT)
Merge branch 'master' into multiview
November 24, 2014, 00:40 (GMT)
Merge remote-tracking branch 'origin/master' into multiview
November 23, 2014, 23:41 (GMT)
Merge branch master into input_method_editor
November 23, 2014, 23:41 (GMT)
Finish support for CMake flag WITH_INPUT_IME

Note: implementation not finished, needs a bit cleanup
November 23, 2014, 23:41 (GMT)
Cleanup: Moar whitespace cleanup, plus remove missed printf

Hope that was the last cleanup commit for now :/
November 23, 2014, 23:41 (GMT)
Add missing files
November 23, 2014, 23:41 (GMT)
Cleanup: Whitespace, Comments, etc.

It may be a bit early to do such cleanups, there are more important things
to do first, but those things are extremely time consuming and I wanted to
get rid of them first ;)
November 23, 2014, 23:41 (GMT)
set up ime branch
November 23, 2014, 23:41 (GMT)
set up ime branch
November 23, 2014, 23:34 (GMT)
Minor edits to T42649 fix

- only modify paths for newly loaded images
- don't attempt to read from library paths
November 23, 2014, 23:34 (GMT)
Fix BLI_Bitmap - was not usable in BKE area (strict compile flags).
November 23, 2014, 23:33 (GMT)
Fix freestyle compile.

Do not know why this shows up now, probably a recent tweak in BLI_utildefines.h or so...
November 23, 2014, 23:33 (GMT)
Fix T42649: Use Relative Paths for Node Editor & 3D View Images

Images are now added with relative paths to the Node Editor and the 3D View.
November 23, 2014, 23:33 (GMT)
Refactor: BLI_path_util (part 2)

Use BKE_appdir/tempdir naming prefix for functions extracted from BLI_path_util
November 23, 2014, 23:33 (GMT)
Refactor: BLI_path_util (split out app directory access)

This module is intended for path manipulation functions
but had utility functions added to access various directories.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021