Blender Git Commits

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October 27, 2014, 15:31 (GMT)
More work toward full mixing support during transfer data.
October 27, 2014, 12:38 (GMT)
lowres: computing forces only once
October 27, 2014, 12:09 (GMT)
Volumetric strokes are also drawn during stroke drawing too

To make it easier to see the final effect of volumetric strokes, these are now
also drawn when painting new strokes
October 27, 2014, 10:56 (GMT)
Fix for memory leak in previous commit
October 27, 2014, 10:10 (GMT)
Merge branch 'master' into viewport_experiments
October 27, 2014, 10:08 (GMT)
More minor refactoring and cleanup.
October 27, 2014, 09:47 (GMT)
Merge branch 'master' into mesh-transfer-data
October 27, 2014, 09:06 (GMT)
Add separate file for DOF effect and cleanup the parameter passing a little.
October 27, 2014, 08:56 (GMT)
Not using disk setup file anymore
October 27, 2014, 08:16 (GMT)
low-res: only manta solver, with manta flag simulation
October 26, 2014, 23:58 (GMT)
Proper implementation for "Volumetric Strokes" drawing

Due to the enthusiastic reaction from the community, I've decided to make this
a proper drawing technique. This commit separates the drawing code for this
out into its own method, and reduces the amount of costly GL read/write calls used
by performing more of this using Blender's internal math library. As a result,
it seems (at least in my limited tests) to be running much faster :)

TODO:
- Configuration options for controlling when this is used in combination
with the other drawing techniques
- Use for stroke drawing too when enabled?
- Allow setting stroke sizes to be much thicker (and also set a better base-size)
October 26, 2014, 20:59 (GMT)
Defining Interfaces for Manta_API
October 26, 2014, 20:51 (GMT)
GetGridPOinter form mantaflow working
October 26, 2014, 20:50 (GMT)
UI syntax
October 25, 2014, 12:54 (GMT)
unused manta UI disabled
October 25, 2014, 12:10 (GMT)
deleting manta solvers and fields correctly
October 25, 2014, 10:26 (GMT)
compiler flags for osx and linux
October 25, 2014, 06:42 (GMT)
Merge branch 'master' into temp_custom_loop_normals
October 25, 2014, 06:38 (GMT)
Merge branch 'master' into mesh-transfer-data
October 24, 2014, 18:48 (GMT)
crash fix: when fracture is triggered on disabled modifier, modifier is re-enabled and fracturing again, simulation can crash. Also fix for not being able to fracture afterwards (push button twice or alternatively hit Alt A or remove and re-add the modifier
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021