Blender Git Commits

Blender Git commits from all branches.

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June 7, 2021, 10:14 (GMT)
Removed unneeded changes.
June 7, 2021, 09:58 (GMT)
Keep track of task user data in scheduled.
June 7, 2021, 09:37 (GMT)
Merge remote-tracking branch 'origin/master' into asset-browser-poselib
June 7, 2021, 09:36 (GMT)
Pipeline config: use asset-browser-poselib addon branch

Configure the build pipeline to use the `asset-browser-poselib` addons
branch. This makes the `pose_library` addon available.

This change is similar to rB15a791d85cb29abc5f775c1aa57c5433cea0d958.
June 7, 2021, 08:56 (GMT)
Merge remote-tracking branch 'origin/master' into asset-browser-poselib
June 7, 2021, 06:13 (GMT)
Merge branch 'master' into temp-T88822-gpu-thread-safe-index-builder
June 7, 2021, 03:16 (GMT)
Export transform was wrongly calculated.

Several mistakes fixed: Blender's axes convention was wrongly stated;
the mat3_from_axis_conversion in C returns a transposed matrix,
probably because it was copied from Python; the axis transformation
wasn't properly applied to the location part of an object transform.
June 7, 2021, 02:08 (GMT)
USD IO: format fixes.
June 6, 2021, 21:43 (GMT)
Cleanup: Use enum types instead of short
No functional changes
June 6, 2021, 21:16 (GMT)
Cleanup: pose_slide.c use STRNCPY
No functional changes
June 6, 2021, 14:36 (GMT)
EEVEE: LookDev: Add back overlay support

This differs a bit from old implementation.
- Instead of manually adjusting the viewport we correctly place the
sphere in the vertex shader.
- Rendering happens after TAA accumulation: This is because we now
support panoramic cameras and TAA would distort the spheres.
June 6, 2021, 14:36 (GMT)
EEVEE: FowardPass: Fix closure sampling, add emission & fix transparency
June 6, 2021, 14:36 (GMT)
EEVEE: LookDev: Move rendering to view render.

This makes is possible to have AA and correct blending of the
forward rendered spheres.

However, to avoid distorded spheres we need to not support Lookdev
in panoramic projection mode.

Also remove support for LookDev when using render border for now.
June 6, 2021, 14:03 (GMT)
Merge branch 'master' into greasepencil-object
June 6, 2021, 14:02 (GMT)
Merge branch 'master' into eevee-gpencil
June 6, 2021, 03:56 (GMT)
Fix crash when UVs are not asked to be exported.
June 5, 2021, 22:37 (GMT)
EEVEE: ForwardPass: Add lightprobe support & fix pipeline selection
June 5, 2021, 22:17 (GMT)
Merge branch 'master' into compositor-full-frame
June 5, 2021, 21:46 (GMT)
EEVEE: Patch lightprobe and light modules to handle zero lights/probes

This expose the capability of having no light and no probe (except the
world one) for specific views / code path.

The caller just need to pass 0 as extent to the `set_view()` function.

This is usefull for lookdev.
June 5, 2021, 21:45 (GMT)
BLI: int2: add more float operator to avoid incorrect implicit cast
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021