Blender Git Commits

Blender Git commits from all branches.

Page: 524 / 2888

February 22, 2021, 18:03 (GMT)
Cleanup
February 22, 2021, 18:03 (GMT)
Writer: some tests
February 22, 2021, 18:03 (GMT)
Cleanup: fix typos
February 22, 2021, 18:03 (GMT)
Tests: Cleanup
February 22, 2021, 16:47 (GMT)
Cycles: disable shader ray-tracing and specific bounces types

For easier refactoring.
February 22, 2021, 16:47 (GMT)
Cleanup: add various #includes to make it possible to include individual headers

For the new integrator kernels we only want to include what is needed for every
kernel, not everything. Still a long way to get there, but I'm adding #includes as
I find them missing.
February 22, 2021, 16:47 (GMT)
Cycles: prepare part of shader setup and evaluation code for new integrator state
February 22, 2021, 16:47 (GMT)
Cycles: initial implementation of background shader evaluation
February 22, 2021, 15:55 (GMT)
cleanup
February 22, 2021, 15:52 (GMT)
Merge branch 'master' into geometry-nodes-attribute-search
February 22, 2021, 15:13 (GMT)
initial drawing into block directly
February 22, 2021, 14:40 (GMT)
Cleanup
February 22, 2021, 14:39 (GMT)
Merge branch 'master' into geometry-nodes-attribute-search
February 22, 2021, 13:01 (GMT)
register basic listener
February 22, 2021, 12:45 (GMT)
draw vertex positions
February 22, 2021, 12:11 (GMT)
initial drawing
February 22, 2021, 11:53 (GMT)
spreadsheet background
February 22, 2021, 11:47 (GMT)
initial header drawing
February 22, 2021, 11:39 (GMT)
remove warnings
February 22, 2021, 10:22 (GMT)
actually create spreadsheet
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021