Revision 7567d89 by Antonio Vazquez (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) September 14, 2020, 13:30 (GMT) |
Merge branch 'master' into lanpr-under-gp |
September 14, 2020, 13:28 (GMT) |
Merge branch 'master' into greasepencil-edit-curve |
September 14, 2020, 13:27 (GMT) |
Merge branch 'master' into greasepencil-object |
September 14, 2020, 09:59 (GMT) |
Fix T80603 Workbench: Inverted alpha when rendering The state of the passes was not set back after the first sample. This is a simpler fix than rBecfbc5fb55d5 which needs the new draw manager features from 2.90. |
Revision d23036e by Hans Goudey (property-search-ui-v2) September 14, 2020, 00:52 (GMT) |
Property Search: New implementation for all-tab search Use a bespoke pass for running property search in a panel region. While this method results in more code, it doesn't reuse the panel search, which has a few benefits: 1. It's possible to exit early when a results is found for a tab. Although this doesn't affect worse case performance, in general it's a benefit. 2. The code for searching all tabs in the properties editor becomes much simpler. 3. There should be other performance improvements, as the search code can skip everything not related to search. This is accomplished by ED_region_panels_layout_ex in area.c, which was a bit too long of a function anyway. |
Revision 175d684 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) September 13, 2020, 14:36 (GMT) |
LineArt: Fix Depth comparason error in intersection line occlusion stage. |
Revision 08503a9 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) September 13, 2020, 14:07 (GMT) |
Merge remote-tracking branch 'origin/master' into lanpr-under-gp # Conflicts: # source/blender/gpencil_modifiers/CMakeLists.txt # source/blender/makesrna/intern/CMakeLists.txt |
September 13, 2020, 13:51 (GMT) |
GPencil: Use Texture alpha for Holdout The holdout only is applied when texture alpha is > 0. |
September 13, 2020, 13:51 (GMT) |
GPencil: Cleanup comments |
September 13, 2020, 07:59 (GMT) |
Volume Object: Hide slice axis and slice depth for 'full' slicing in Viewport Display. |
September 13, 2020, 01:37 (GMT) |
VK: OSX: Use debug context and use METAL_SURFACE instead of MACOS_SURFACE |
September 13, 2020, 01:36 (GMT) |
VK: Make the placeholder backend work Now we get a green window without a crash |
September 12, 2020, 23:53 (GMT) |
Cleanup: Vulkan: Unused header and avoid duplicated code |
September 12, 2020, 23:52 (GMT) |
Vulkan: OSX: Use vulkan context for offscreen context |
September 12, 2020, 23:52 (GMT) |
Vulkan: Fix compilation on OSX This was caused by an internal metal type. The fix is a workaround since I could not find the right solution. |
September 12, 2020, 23:48 (GMT) |
Merge branch 'property-search-highlight-tabs' into property-search-all-tabs |
September 12, 2020, 23:48 (GMT) |
Merge branch 'property-search-start-end-operators' into property-search-highlight-tabs |
September 12, 2020, 23:47 (GMT) |
Merge branch 'property-search-single-tab' into property-search-start-end-operators |
September 12, 2020, 23:47 (GMT) |
Property Search: Fix memory leak |
September 12, 2020, 23:30 (GMT) |
Merge branch 'property-search-add-theme-color' into property-search-single-tab |
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