Blender Git Commits

Blender Git commits from all branches.

Page: 836 / 2888

June 12, 2020, 01:47 (GMT)
Outliner: Add pose mode toggle to left column

Allow adding/removing objects from pose mode through the left column.
Also cleanup the icon drawing code by using the same function for
active and inactive states and only change the icon and add the callback
when needed.
June 12, 2020, 00:37 (GMT)
First real boolean union output test works.
June 11, 2020, 22:46 (GMT)
Quient some warnings on Linux.
June 11, 2020, 22:07 (GMT)
UI: Start towards property search in public branch

This is VERY WIP, but I will continue work in this branch. Implementation
starts with a few things:
- A pass at the end of the layout system to scan buttons based on a
search string set by the properties space. Buttons which don't fit
the filter are removed from the layouts.
- A pass after the filter to move buttons that are still in layouts
to a single column "search layout." There is currently a bug with
this that adds too much space in between items.
- An attempt to only show panels that haven't been completely
filtered by the previous two steps. This is quite buggy right now:
panels don't animate properly and sometimes it fails.
- An attempt at a keymap item "ctrl-F" to activate the search button.
"alt-F" should probably clear the button too.
June 11, 2020, 20:27 (GMT)
EEVEE: Motion Blur: Auto detect animation and deformation on objects

This remove the overhead of deformation and normal motion blur
for all static objects.
June 11, 2020, 19:28 (GMT)
Review: Added Exception safety, some minor improvements and works as
intended.
June 11, 2020, 18:41 (GMT)
GPencil: Fix compiler warning

This is temp hack.
June 11, 2020, 18:39 (GMT)
GPencil: More transform cleanup and add is_curve_edit flag check

This is in preparation for transform Bezier handles
June 11, 2020, 18:37 (GMT)
EEVEE: Motion Blur: Use less VRAM and improve larger blur

Larger blur now use a more stable approach. We repeat the expand process
instead of making tiles bigger.
June 11, 2020, 18:36 (GMT)
Merge branch 'master' into greasepencil-edit-curve
June 11, 2020, 17:47 (GMT)
After merge from master, updated for changes to BLI.

Mainly namespace changes, BLI -> blender, so I changed my
own namespaces to follow that pattern.
ArrayRef -> Span.
Now can have hash() as member of data structures rather
that having to make a DefaultHash for them.
Fixed a bad assumption about Arrays of bool being initialized to false.
June 11, 2020, 17:26 (GMT)
Change export time resolution to milliseconds
June 11, 2020, 17:23 (GMT)
Fix out of bounds assert and crash in UV vector.
June 11, 2020, 17:22 (GMT)
Outliner: Show pose mode toggle icons and always active icons

Toggling these enters edit mode, will fix. Also always show the active
data icons in the outliner.
June 11, 2020, 17:20 (GMT)
Outliner: Remove mode toggling on selection

Mode toggle was tied to selection. This is the final commit removing
that logic from the OUTLINER_OT_item_activate function.
June 11, 2020, 15:54 (GMT)
GPencil: Change UI text Curve Editing
June 11, 2020, 15:42 (GMT)
Export UV vertex coordinates & their indices.

This commit adds support for UV vertex coordinates in the form:
`vt u v` for all vertices in the texture map.

Also, their indices are exported as per file format specification [1,2]
`f */vt1/* */vt2/*` for all polygons.

The text written by this and the python exporter has different order
of coordinates and thus their indices too. So direct diff of the two
files will not work.

Minor comments about 0-based/ 1-based indices are also added.

[1]: https://en.wikipedia.org/wiki/Wavefront_.obj_file#File_format
[2]: http://www.martinreddy.net/gfx/3d/OBJ.spec
June 11, 2020, 15:28 (GMT)
Add frame range panel to cycles modifier
June 11, 2020, 15:25 (GMT)
GPencil: Change UI text

"Resolution" to "Curve Resolution"
June 11, 2020, 15:22 (GMT)
Merge branch 'greasepencil-edit-curve' into soc-2020-greasepencil-curve
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021