Blender Git Commit Log
Git Commits -> Revision 2b0ad19
Revision 2b0ad19 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 21, 2017, 14:53 (GMT) |
WIP: Add a temp framebuffer to control z-depth The stroke is rendered to temporary framebuffer and then render again using fullscreenquad to add the z-depth. This cannot be done in one step because the strokes must keep the internal layers order without using z-depth values. Still some problems with z-depth texture. |
Commit Details:
Full Hash: 2b0ad19dc3fc8a604861a564750c0dcd5f405bde
Parent Commit: 1e47f33
Lines Changed: +158, -24
1 Added Path:
/source/blender/draw/engines/gpencil/shaders/gpencil_zdepth_mix_frag.glsl (+15, -0) (View)