Blender Git Commit Log

Git Commits -> Revision a9a37ac

August 7, 2017, 08:52 (GMT)
Fix problem of VFX double drawing

The vfx pass needs a separate framebuffer to avoid double drawing of the strokes.

If necessary, a full copy of the initial texture is done to be used by all vfx modifiers.

Commit Details:

Full Hash: a9a37ac46c7c4ed0853b062852986affd766ed85
Parent Commit: 6abd280
Lines Changed: +126, -52

3 Modified Paths:

/source/blender/draw/engines/gpencil/gpencil_engine.c (+38, -8) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.h (+7, -2) (Diff)
/source/blender/draw/engines/gpencil/gpencil_vfx.c (+81, -42) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021