Blender Git Commit Log

Git Commits -> Revision abc3617

January 15, 2018, 18:18 (GMT)
Fix error with normal vector calculation

In some weird situations, the normal vector of the stroke cannot be calculated and this produces errors, specially in modifiers like lighting modifier.

Now, if the stroke selected is not valid, try with the next stroke to get a right value.

Commit Details:

Full Hash: abc361736b9200925416181b9d42acd95f747da3
Parent Commit: b4a4912
Lines Changed: +5, -2

1 Modified Path:

/source/blender/draw/engines/gpencil/gpencil_vfx.c (+5, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021