Blender Git Commit Log

Git Commits -> Revision d674891

February 19, 2018, 10:01 (GMT)
Add new UV data parameters to shaders

Add new parameters to transfer UV data information in order to texture the stroke along the path.

WIP: Still not working

Commit Details:

Full Hash: d674891da3967632fd48f1908e2e1d9d10f35d0f
Parent Commit: 63d331b
Lines Changed: +69, -24

6 Modified Paths:

/source/blender/draw/engines/gpencil/gpencil_geom.c (+35, -16) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_point_geom.glsl (+1, -0) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl (+3, -0) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_frag.glsl (+2, -1) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_geom.glsl (+25, -7) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_vert.glsl (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021