Blender Git "experimental_gp_weight" branch commits. Page: 100 / 122 June 7, 2017, 11:11 (GMT) | WIP: UI panels reorganization
Moved the stroke placement to bottom of the viewport instead of Tools panel.
| June 7, 2017, 10:05 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| June 7, 2017, 10:01 (GMT) | Move PaletteColors to Materials tab
Although the grease pencil colors aren't real materials, in order to keep UI consistency, we have moved to this tab the palette control.
| June 7, 2017, 08:28 (GMT) | Fix bug for filling while drawing
If the opacity was set to 0, the filling area must not be showed during drawing
| June 6, 2017, 18:42 (GMT) | Change toggle Paint and Sculpt mode keymaps
| June 6, 2017, 18:38 (GMT) | Color Palette must be visible always
| June 6, 2017, 15:19 (GMT) | New fill style using patterns
Now it is possible to use a texture to define the fill color pattern, similar to the use of noncolor textures.
| June 6, 2017, 11:18 (GMT) | Create new option to keep stroke thickness
In some situations is good to be able to keep the stroke thickness when viewport zoom factor change.
This option is disabled by default.
| June 6, 2017, 09:57 (GMT) | Cleanup: Fix merge error
| June 6, 2017, 09:34 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| June 6, 2017, 09:22 (GMT) | Fix problem when back from paint and sculpt modes
| June 6, 2017, 09:22 (GMT) | WIP: Adapt UI panels to new GP modes
| June 6, 2017, 09:22 (GMT) | Cleanup compiler warnings
| June 6, 2017, 09:22 (GMT) | Change keymaps for new modes
| June 6, 2017, 09:22 (GMT) | WM: add WM_manipulatorgrouptype_append_ptr
Needed for PyAPI registration.
| June 6, 2017, 09:22 (GMT) | WM: de-duplicate operator append code
WM_operatortype_append(_ptr) functions had diverged.
| June 6, 2017, 09:22 (GMT) | PyAPI: is_staticmethod used for classmethods's too
Add note to investigate this, don't change so close to release.
| June 6, 2017, 09:22 (GMT) | Check mode status before change
| June 6, 2017, 09:22 (GMT) | Define keys to switch grease pencil modes
| June 6, 2017, 09:22 (GMT) | WIP: Initial implementation for paint mode
The paint mode need more work, but it start to work.
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