Blender Git Commits

Blender Git "experimental_gp_weight" branch commits.

Page: 8 / 122

May 8, 2018, 13:32 (GMT)
Fix warning when select a object not GP

The onion skin panel needs a grease pencil layer.
May 8, 2018, 10:43 (GMT)
Cleanup: Operator properties for "GPENCIL_OT_multiedit_toggle"

* RNA_int -> RNA_boolean
* Rename "lines" to "toggle_visibility", as the previous name was ambiguous
May 8, 2018, 10:38 (GMT)
Cleanup: Change the "back" parameter on GP editmode toggle operators from int to bool

It should have been a bool all along. However, it's debatable whether we should
even have this property to begin with, or a bunch of operators...
May 8, 2018, 09:48 (GMT)
Fix: Re-enable toolshelf panels for GP tools

We will convert the UI later, so it can stay like this for now.
May 8, 2018, 09:39 (GMT)
Cleanup: Simplify logic
May 8, 2018, 09:19 (GMT)
Cleanup: Remove the old "total palettes" entry from the "Information" panel
May 8, 2018, 09:18 (GMT)
Reshuffle order of panels in Propertes Editor -> Data, so that Datablock vs Layer settings aren't as mixed up
May 8, 2018, 09:05 (GMT)
Fix compiler warning - comment within comment
May 8, 2018, 08:49 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 7, 2018, 15:28 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 7, 2018, 14:36 (GMT)
Fix AA error after draw manager changes

The AA was not working and the stroke was not visible while drawing due some changes in the draw manager.
May 7, 2018, 13:42 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 7, 2018, 07:48 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 6, 2018, 15:41 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 6, 2018, 13:13 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 6, 2018, 13:12 (GMT)
Cleanup: Remove unused and change comments
May 6, 2018, 11:37 (GMT)
Color PIcker use list of materials not object materials

Now, the list shows all grease pencil materials and not only the materials of the active object.

If the material selected is not in the active object material slots, the material is added automatically when draw.
May 6, 2018, 10:02 (GMT)
Cleanup: Rename function
May 6, 2018, 10:00 (GMT)
Cleanup: Remove unused parameter
May 6, 2018, 09:27 (GMT)
Cleanup: Remove unused variable
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021