Blender Git Commits

Blender Git "experimental_gp_weight" branch commits.

Page: 93 / 122

July 3, 2017, 17:37 (GMT)
Cleanup: Remove unused line
July 3, 2017, 17:36 (GMT)
WIP: Add geometry shader for volumetrics
July 3, 2017, 07:10 (GMT)
UI: Hide stroke color if stroke style is texture
July 2, 2017, 16:49 (GMT)
UI: Move additive drawing to animation tab
July 2, 2017, 16:46 (GMT)
UI: Move Insert/Delete frames to animation tab
July 2, 2017, 16:39 (GMT)
UI: Move Draw on back to brush panel
July 2, 2017, 16:37 (GMT)
UI: Hide continuous drawing option in 3D view
July 2, 2017, 16:35 (GMT)
UI: Move interpolate panel to animation
July 2, 2017, 16:10 (GMT)
WIP: Basic stroke volumetric support

This need more work to expand volumetric features. Commit these changes to put in place all the pieces of the system.

We keep as is today while we decide the final design.
July 2, 2017, 14:49 (GMT)
Fix error when play animation

If the same datablock was used, there was a crash. The frame change must be evaluated before other checks.
July 1, 2017, 15:06 (GMT)
New stroke styles: Texture and Pattern
June 30, 2017, 18:49 (GMT)
Changes in previous fix for T51942

The previous commit broken the stroke color update
June 30, 2017, 18:14 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 30, 2017, 18:02 (GMT)
Fix T51942: Color not updated in UI panel

When update the color in the panel, the color box was not updated after release control.
June 30, 2017, 13:39 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 30, 2017, 13:34 (GMT)
Fix T51936: Show draw strokes since first stroke

The drawing stroke must not be related to cache drawing because only one stroke is done at time.
June 30, 2017, 12:41 (GMT)
Minimize Alpha stroke issue

Here we need is OIT (Order Independant Transparency) which is still an open issue in the realtime field (and also for Eevee). The best OIT method I know of is somewhat complex and not very precise (still not 1:1 with the ordered version). It involves more framebuffers and performance cost.

I may need to implement that in the draw manager in the future so that all engines can use it.

Thanks to Clement Foucault for the support provided.
June 29, 2017, 14:44 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 28, 2017, 11:15 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 28, 2017, 11:12 (GMT)
Show edit points only for active object

The GP edit points are only visible for the active object, as defined in 2.8 for mesh editing, to keep UI consistency.

Before 2.8 version the edit points were visible for all objects sharing same datablock.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021