Revision 4da266f by Brecht Van Lommel / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix wrong Cycles GLSL pointiness, still not supported but should be neutral 0.5. |
Revision 90e1ada by Brecht Van Lommel / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix MSVC compiler warning due to using */* to start comment. |
Revision 02605b7 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
CUEW: Use latest upstream version Fixes typo in README :) Thanks to @jesterKing! |
Revision 7b43307 by Bastien Montagne / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix T49489: Pose marker in camera action + marker bound to camera -> crash. 'camera' Object pointer of TimeMarkers is a 'temp' hack since Durian project... Would need to be either made definitive now, or removed/reworked/whatever. But since we intend to use that object pointer for other needs, and current code could lead to crashing .blend files, for now let's fix that mess (was missing some bits in read code, and also totally ignored in libquery code). Should be safe for 2.78a. |
Revision f978ded by Ulysse Martin / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
UPBGE: Fix crash when calling shade_light texture when mtex has no tex. |
Revision dadd017 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Cycles: Support earlier tile rendering termination on cancel It will discard the whole tile, but it's still kind of more friendly than fully locked interface (sort of) for until tile is fully sampled. Sorry if it causes PITA to merge for the opencl split work, but this issue bothering a lot when collecting benchmarks. |
Revision 08d21ff by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Cycles: Fix typo in shader cancel routines |
Revision 1733141 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Adopt referenced scene in the context when evaluating sequences within a Scene Strip This change makes it so that when the sequences within a Scene strip are evaluated, they use the Scene that they come from as the context as opposed the Scene that the Scene strip is in. This is necessary, for example, in the case of the MulticamSelector where it needs to reference strips in the original Scene as opposed to the Scene where the Scene strip is located. Patch by @Matt (HyperSphere), thanks! |
Revision 0df78d1 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Cycles: Improve OpenCL line information handling Previously it was falling back to just a path after #include statement was finished. Now we fall back to a proper current file name after dealing with the preprocessor statement. |
Revision acaa046 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Update source tgz builder script Was broken since splitting BKE_blender_version from BKE_blender. |
Revision 7466603 by Ray molenkamp / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
[MSVC] make.bat updates. - The build folder name used to be depended on the order of the parameters, this is now normalized to "build_windows_[Release/Full/Lite/Headless/Cycles/Bpy]_[x86/x64]_vc[12/14]_[Release/Debug]" regardless of the order of the parameters. -Use CUDA8 for all kernels when building the release convenience target with visual studio 2015 |
Revision 08e4846 by Bastien Montagne / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix T49478: triangulate of face hangs Blender. Another case of float imprecision leading to endless loop. INcreasing a bit 'noise threashold' seems to work OK. Not a regression, but might be nice to have in 2.78a. |
Revision 6c2f93a by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Cycles: Fix compilation error with minimal feature set |
Revision 949b23d by Bastien Montagne / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix T49471: Vertex Connect randomly broken. Not sure where this comes from, but code was converting BMEdge* to BMVert* to check oflags, i.e. not accessing correct memory. Regression, to be backported to 2.78a. |
Revision 8aa0416 by Bastien Montagne / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix T49460: Particle group instance 'Use Count' value gets reset on file-load. Regression caused rBbcc863993ad, write code was assuming dw->ob was always valid, wich is no more the case right after reading file e.g. Another good example of how bad it is to use 'hidden' dependencies between datablocks. :( And another fix to be backported to 2.78a. :((( |
Revision d78a4b0 by Bastien Montagne / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix T49466: Stupid typo in logicbricks new copy code from rB776a8548f03a Moved that code forth and back a few times while creating rB776a8548f03a fix, ended up forgetting to update it correctly for function where it layed down in the end. Last-minute fixes are never a good thing... Now we already have real reason for 2.78 'a' release :( |
Revision a05f9be by Bastien Montagne / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix T49423: Data Preview of group containing only group instances is empty. Code was not getting correct boundbox in some cases (group only instancing other groups e.g.), now compute our own bbox in those cases. Based on patch by @lichtwerk, but extended the fix to include linked datablocks in some cases (linked objects in local groups, linked objects in local scene, etc.), this was also broken in existing code. Reviewers: mont29 Subscribers: duarteframos Differential Revision: https://developer.blender.org/D2257 |
Revision a88af3e by Bastien Montagne / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix T49461: Dynamic paint wetmap flickers. Regression from rBa4a968f, we would adjust current point's wetness without actually protecting it in new multi-threaded context, leading to concurrent access mess. Now delay applying wetness reduction to current point to end of function, allows us to avoid having to lock current point twice together with neighbor one (and reducing spinlock awainting too). To be backported to 2.78a. |
Revision ff27b58 by Bastien Montagne / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix T49464: Data Transfer modifier slows down redraw of window. Never call function that might recompute a DM in an RNA itemf callback (or any UI-related func in general)! There was an XXX comment asking if this was OK - well, no, it was not. :P Could be ported back to some 2.78 flavour should we need it. |
Revision 3bf9cbe by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix export image generated by export UV layout Was only happening with new dependency graph. The issue here is that scene's depsgraph layers will be 0 unless it was ever visible. Worked around by checking for 0 layer in the update_tagged of new depsgraph. This currently kind of following logic of visible_layers, but is weak. Committing so studio is unlocked here, will re-evaluate this layer. |
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