Revision cb9d010 by Bastien Montagne / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix Scene datablocks being created with a real user while never having any real datablock user. Now using new system dedicated to that kind of cases, id_ensure_real_user(), instead. That way, usercount of Scenes is handled correctly at deletion time. Reported by @sergey over IRC, thanks. |
Revision c1205fd by Ray molenkamp / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
[Windows/make.bat] Clean only after all parameters have been processed so the full path is known, and require a convenience target to be set. Also added a helpful error message if any of the required data is not available. |
Revision c9361c6 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Cycles: Cleanup file headers Some of the files were wrongly attributing code to some other organizations and in few places proper attribution was missing. This is mainly either a copy-paste error (when new file was created from an existing one and header wasn't updated) or due to some refactor which split non-original-BF code with purely BF code. Should solve some confusion around. |
Revision 711421a by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Cycles: Move BVH constants to an own files, so they are easily re-usable |
Revision 0972786 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Buildbot: Another attempt to have OSX builder fixed |
Revision 61ae5f1 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Buildbot: Temporary disable CUBIN compilation |
Revision d882d4e by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Buildbot: Attempt to use proper Clang for CUDA binaries |
Revision bd4185b by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Buildbot: Disable QuickTime for the time being Buildbot machine was updated to the new SDK which seems to have QTKit removed. For until we've installed older SDK or ported our code to a new AVFramework disabling QuickTime. |
Revision 483b4f0 by Julian Eisel / Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix missing properties editor update when changing 3D View camera Actually two errors here: * Properties editor wasn't refreshing on (NC_SCENE | ND_RENDER_OPTIONS) notifiers * Was using notifier info bits wrongly, needs to send two separate notifiers Decided to remove ND_RENDER_OPTIONS rather than adding properties editor scene context refresh for it, this is more than a render option change. |
Revision bdbf608 by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
OpenGL render: Skip GP passes if viewport has GP visibility disabled |
Revision b148eda by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 13, 2016, 21:22 (GMT) |
dynamic fracture, divide force by mass to get higher probability of secondary fractures |
Revision bf3bb95 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 13, 2016, 19:51 (GMT) |
added dynamic minimum shard size as option |
Revision eb45c12 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 13, 2016, 18:10 (GMT) |
dynamic fracture, fix for passive shards... dynamic cache was not used at all for it |
Revision 6276e3d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 12, 2016, 22:52 (GMT) |
dynamic fracture, added a third new constraint option "none" |
Revision 41481a1 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 12, 2016, 20:32 (GMT) |
dynamic frac fixes (better activation, ability to merge cluster count and group) |
Revision a3704e9 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 12, 2016, 15:25 (GMT) |
crash fixes for dynamic split, also attempt to get rotations correct with limit impact |
Revision 8e166a5 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 12, 2016, 10:13 (GMT) |
fix, break anyway if there are no constraints at all |
Revision d22d1ba by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 12, 2016, 10:06 (GMT) |
added constraint dynamic percentage and dynamic constraint building option |
Revision f8a043a by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 11, 2016, 23:23 (GMT) |
another fix attempt for rotational anomalies |
Revision 0a15def by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 11, 2016, 19:40 (GMT) |
partial fix attempt for incorrect rotation issue with dynafrac |
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