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Git "geometry-nodes-deduplicate-float-math" branch commits.
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Revision
47f5a63 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 26, 2020, 11:25 (GMT)
Geometry Nodes: add utility method to check if a geometry has a mesh
Revision
eb8574b by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 26, 2020, 11:10 (GMT)
Merge branch 'master' into geometry-nodes
Revision
bc4e31a by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 24, 2020, 12:38 (GMT)
Merge branch 'master' into geometry-nodes
Revision
9d7672b by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 23, 2020, 13:18 (GMT)
Merge branch 'master' into geometry-nodes
Revision
994e717 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 23, 2020, 13:13 (GMT)
Geometry Nodes: make some function nodes available We might not want to have all those nodes in a final version. Some of them have been added with particle nodes in mind. However, to test the evaluation system it is useful to have a couple of nodes available. Those nodes should "just" work, because their implementation is reused from the particle nodes project.
Revision
1719743 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 23, 2020, 13:09 (GMT)
Geometry Nodes: improve node group evaluation This adds support for nodes that have a multi-function implementation. That includes various function nodes like Math, Combine Vector, ... Furthermore, there is support for implicit conversions now. So it should work when one connects e.g. a float to an integer and vice versa.
Revision
8910033 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 23, 2020, 13:05 (GMT)
Nodes: add utility methods
Revision
2a4c6c6 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 23, 2020, 13:01 (GMT)
Functions: add utility method
Revision
b062b92 by
Hans Goudey (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 23, 2020, 03:59 (GMT)
Geometry Nodes: Resolve some missing 3D viewport updates These two functions "snode_notify" and "ED_node_tag_update_id" appear to be mostly duplicates. However, there is already a case for each type of built-in node tree, so it makes sense to add one for the geometry node tree as well. This doesn't solve the update issues for changing number in buttons, that must be handled somewhere else.
Revision
895f462 by
Hans Goudey (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 23, 2020, 03:03 (GMT)
Merge branch 'master' into geometry-nodes
Revision
fafed62 by
Hans Goudey (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 22, 2020, 18:48 (GMT)
Geometry Nodes: Add edge split node functionality
Revision
7ff8094 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 22, 2020, 16:24 (GMT)
Geometry Nodes: expose minimum vertices input of Triangulate node
Revision
5aabf67 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 22, 2020, 16:23 (GMT)
Fix error in previous commit That should not have happened -.-
Revision
ab8c7fe by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 22, 2020, 16:20 (GMT)
Fix previous comment
Revision
a05012d by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 22, 2020, 16:08 (GMT)
Geometry Nodes: simplify and deduplicate callbacks on sockets This adds a layer of abstraction between the code calling callbacks on sockets and the implementation of those callbacks. This abstraction layer allows some sockets to not implement all callbacks when those can be derived from some other callback.
Revision
97a9356 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 22, 2020, 13:52 (GMT)
Geometry Nodes: change "Node Tree" to "Node Group"
Revision
da4d697 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 22, 2020, 13:05 (GMT)
Geometry Nodes: initial support for evaluating geometry node groups This is still very basic and does quite a few unnecessary computations. Also the error handling is quite weak currently, so when invalid things are connected, it will probably just crash. Also the interface that individual nodes have to implement will have to change, but the current solution is a good starting point. Only the triangulate node is implemented for now.
Revision
8721889 by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 22, 2020, 13:02 (GMT)
Geometry Nodes: add an initial geometry class
Revision
ffa0a6d by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 22, 2020, 13:01 (GMT)
Functions: add generic pointer class This class represents a pointer whose type is only known at runtime.
Revision
706fa5a by
Jacques Lucke (attribute-accessor , geometry-nodes , geometry-nodes-active-modifier-drawing , geometry-nodes-attribute-nodes , geometry-nodes-boolean-node , geometry-nodes-deduplicate-float-math , geometry-nodes-distribute-points , geometry-nodes-mix-attributes , geometry-nodes-point-separate-node , geometry-nodes-transform-node , temp-geometry-nodes-distribute-points-cleanup , temp-modifiers-instancing ) October 22, 2020, 13:00 (GMT)
Functions: add move operations to CPPType