Blender Git Commits

Blender Git "geometry-nodes-transform-node" branch commits.

Page: 2 / 2

October 22, 2020, 13:00 (GMT)
Functions: add move operations to CPPType
October 21, 2020, 21:11 (GMT)
Geometry Nodes: Add initial node definition for edge split

This is just based on rBa7dba81aab22, and contains no funcionality at all.
October 21, 2020, 13:54 (GMT)
Merge branch 'master' into geometry-nodes
October 21, 2020, 12:14 (GMT)
Nodes: add initial UI for Triangulate node
October 21, 2020, 12:00 (GMT)
Merge branch 'master' into geometry-nodes
October 21, 2020, 11:16 (GMT)
Nodes: improve dependency between modifier and node group
October 21, 2020, 10:32 (GMT)
Nodes: support creating geometry node groups
October 21, 2020, 10:16 (GMT)
Nodes: show header in geometry node editor
October 21, 2020, 10:13 (GMT)
Modifiers: add node_tree to NodesModifierData
October 21, 2020, 10:03 (GMT)
Modifiers: rename Simulation to Nodes modifier
October 21, 2020, 09:39 (GMT)
Nodes: rename Simulation to Geometry node tree
October 21, 2020, 09:11 (GMT)
Merge branch 'master' into geometry-nodes
October 20, 2020, 13:31 (GMT)
Nodes: add geometry socket type

We still have to pick a color for this socket.

Ref T81848.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021