Blender Git Commits

Blender Git "greasepencil-refactor" branch commits.

Page: 190 / 287

March 9, 2018, 09:29 (GMT)
Reorganize Stroke panel grouping Settings
March 8, 2018, 18:50 (GMT)
Reorganize Brush parameters panel

As we have a lot of options, the panel required a reorganization and clarify what parameters affect after the stroke is created.

Also added options to enable/disable effects like smooth without changing the values.
March 8, 2018, 15:01 (GMT)
Cleanup smooth code and add one step more

It's better add a loop instead to repeat function call. This is cleaner and we can add more steps if required.
March 8, 2018, 10:02 (GMT)
Colorpicker must be only in active window

When there are multiwindows, the color picker only must work in the region that originated the operator.
March 8, 2018, 09:00 (GMT)
WIP: Make active smooth for 2 last points

The smooth now works with the last two points, but for oldest (p-2), uses a reduction factor to avoid strong changes.

This commit is part of the experimental smooth test.
March 8, 2018, 08:36 (GMT)
Merge branch 'blender2.8' into greasepencil-object
March 7, 2018, 18:10 (GMT)
Missing in previous active smooth commit

The parameter must be used when call smooth function.

Fix error in values too.
March 7, 2018, 17:10 (GMT)
Minor tweaks to input samples function

Now, the thickness is reduced at different levels depending of samples. The values have been obtained by experimentation.
March 7, 2018, 16:44 (GMT)
WIP: Smooth while drawing stroke

Initial implementation of active smooth while drawing.

The UI parameter is experimental, so maybe in the future is removed/replaced.
March 7, 2018, 10:06 (GMT)
Remove unused affect_pressure parameter in smooth

This parameter was defined but internally was never used. The reason to disable this was that after testing, smooth the pressure got weird autistics results.
March 7, 2018, 09:50 (GMT)
Chnage overlap factor for Dots to 0.5

The value used before was affected by a bug in point fragment shader. After fixing this bug, the right value here is 0.5 not 0.3.
March 7, 2018, 08:44 (GMT)
Make Dots mode thickness equal to Line mode

The dots was using half of thickness and when change the mode to line, the line was thicker.

Now, both thickness are equal.
March 7, 2018, 07:23 (GMT)
Merge branch 'blender2.8' into greasepencil-object
March 6, 2018, 18:15 (GMT)
Merge branch 'blender2.8' into greasepencil-object
March 6, 2018, 18:14 (GMT)
WIP: Integrate Cycles render

This is the first try to integrate the Cycles render with Grease Pencil.

Eevee uses its own call and don't need all this stuff because reuse all Eevee initialization code.
March 6, 2018, 14:45 (GMT)
Merge branch 'blender2.8' into greasepencil-object
March 5, 2018, 14:52 (GMT)
Merge branch 'blender2.8' into greasepencil-object
March 5, 2018, 14:51 (GMT)
Prepare eraser icon to use different images

The code is ready to change the icon for each type of eraser, but as it's not decided yet, we keep the same image in all of them while we decide new design.
March 4, 2018, 15:13 (GMT)
Move mode type check before set mode

The mode must be verified for this object type before apply new mode.
March 4, 2018, 12:52 (GMT)
More changes in object mode switch

The outliner does not need special code.

Mode change still need more work, because in some situations, still the old mode remains activated.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021