Blender Git "greasepencil-refactor" branch commits. Page: 248 / 287 August 10, 2017, 09:19 (GMT) | Fix opacity modifier error with values greater than 1.0
If the opacity is set to >1 values, the alpha must be overrided.
| August 10, 2017, 08:40 (GMT) | New Dissolve modes
Now is possible dissolve between selected points or unselected points.
This is used to simplify a stroke.
| August 9, 2017, 15:03 (GMT) | Include Eraser radius on UI and add keymap
The eraser radius must be available on Paint mode
| August 9, 2017, 14:52 (GMT) | Fix error with tablet eraser pen
Detect if the eraser pen is enabled without pressing any key.
| August 9, 2017, 14:09 (GMT) | Add samples option to VFX Blur modifier
| August 9, 2017, 08:26 (GMT) | Cleanup compiler warning
| August 8, 2017, 18:29 (GMT) | UI: Reorganize Stroke style panel
| August 8, 2017, 14:40 (GMT) | Fix opacity modifier problem with 2.0 value
When the value is set to 2.0, the stroke opacity must be set to 1.0 to force a complete solid drawing.
| August 7, 2017, 14:58 (GMT) | New Simplify stroke operator
Internally runs the same function used in Simplify modifier, but as operator.
| August 7, 2017, 14:51 (GMT) | Cleanup: Fix typo error
| August 7, 2017, 14:46 (GMT) | Cleanup: Remove unused variable
| August 7, 2017, 14:21 (GMT) | Keep color selected when move
When move up or down in the color list, the color must keep selected.
The code has been cleanup too.
| August 7, 2017, 14:03 (GMT) | UI: Move options to side menu button
| August 7, 2017, 14:00 (GMT) | UI: Move buttons in panel
| August 7, 2017, 13:52 (GMT) | UI: Add space between fill type and color
| August 7, 2017, 13:50 (GMT) | UI: Set some panels closed by default
| August 7, 2017, 11:14 (GMT) | Fix z-depth problems in wave modifier
| August 7, 2017, 10:13 (GMT) | Fix segment fault with Dupli modifier
This error was introduced after adding support for modifiers in edit mode
| August 7, 2017, 09:28 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| August 7, 2017, 09:04 (GMT) | VFX Wave modifier uses PI range
The sinusoidal curve uses a loop between 0 and PI to get better and smooth result
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