September 12, 2019, 20:14 (GMT) |
BLI: fix unregistering timer with same id twice |
Revision 0672cc8 by Arto Kitula September 12, 2019, 20:13 (GMT) |
macOS fix typo on Frameworks dir |
Revision 85a6c07 by Arto Kitula September 12, 2019, 19:46 (GMT) |
macOS fix T67686 , use absolute path to load 3Dconnexion framework |
Revision 6472662 by Brecht Van Lommel September 12, 2019, 18:23 (GMT) |
Build: add "make test" command for Windows, output log file Differential Revision: https://developer.blender.org/D5715 |
Revision 38d62a1 by Brecht Van Lommel September 12, 2019, 17:58 (GMT) |
Fix build error on Windows |
Revision 3062f34 by Jacques Lucke September 12, 2019, 16:46 (GMT) |
BLI: fix illegal zero sized array |
Revision 852c727 by Germano Cavalcante September 12, 2019, 16:32 (GMT) |
Transform: AutoMerge & Split: Create and merge vertices at edge intersections Differential Revision: D5635 |
Revision ca5e161 by Germano Cavalcante September 12, 2019, 16:32 (GMT) |
BMesh: New tool `BM_mesh_intersect_edges` Along with the new utility `BM_vert_weld_linked_wire_edges_into_linked_faces` |
Revision f9ef59c by Germano Cavalcante September 12, 2019, 16:32 (GMT) |
BLIKdopBVH: New `BLI_bvhtree_overlap_ex` utility |
Revision 5b2cebf by Philipp Oeser September 12, 2019, 16:23 (GMT) |
Fix T69752: Texture paint sampling colors always 'merged down' Rgression from rBaf4dcc6073fa. paint_sample_color > imapaint_pick_face uses the the selection buffer (DRW_select_buffer_sample_point) and to get flat colors [select_id_flat] we need to be in SCE_SELECT_FACE mode. This was already fine if you had 'Face Selection Masking' turned on, but got colors including lighting when turned of [select_id_uniform]. There was already an exception in 'select_cache_init' that turns on SCE_SELECT_FACE for weightpaint, we just need this for texture paint (vertex paint) as well... Also moved the logic into select_id_get_object_select_mode. Note we were also asserting here: BLI_assert failed: /blender/source/blender/draw/engines/select/ select_engine.c:174, select_cache_init(), at 'e_data.context.select_mode != 0' Note also this is not working correctly for vertexpaint (yet), but has been discussed in T69752 and there is a solution by @mano-wii in P1032. Reviewers: mano-wii Subscribers: mano-wii Maniphest Tasks: T69752 Differential Revision: https://developer.blender.org/D5775 |
Revision 2ea82e8 by Omar Emara September 12, 2019, 15:42 (GMT) |
Shading: Add Vertex Color node. This patch adds a new Vertex Color node. The node also returns the alpha of the vertex color layer as an output. Reviewers: brecht Differential Revision: https://developer.blender.org/D5767 |
Revision f80018b by Jacques Lucke September 12, 2019, 15:03 (GMT) |
Fix: missing atomic include |
Revision 058d218 by Jacques Lucke September 12, 2019, 14:55 (GMT) |
BLI: new StringRef and StringRefNull data structures These two data structures reference strings somewhere in memory. They do not own the referenced string. The string is considered const. A string referenced by StringRefNull can be expected to be null-terminated. That is not the case for StringRef. This commit is a continuation of rB369d5e8ad2bb7c2. |
Revision 914f430 by Julian Eisel September 12, 2019, 14:36 (GMT) |
Fix T69791: Fix crash reading old file browser in temporary window When reading a old .blend file (from before the new file browser design), we wouldn't create the execute region for existing file editors. This usually wasn't an issue, but it could become one when a file browser was opened in a temporary screen before, and that screen was still visible. Then code spawning the new file browser would re-use the old file browser data, assuming the execute region was there. Handle this in versioning code and let rest of the code keep sane assumtions (e.g. that there always is a execute region, even if invisible). |
Revision 52b32fd by Antonio Vazquez September 12, 2019, 14:21 (GMT) |
GPencil: Add Simplify panel to Workbench engine |
Revision 7849633 by Antonio Vazquez September 12, 2019, 14:21 (GMT) |
GPencil: Fix missing Simplify panel in Cycles Differential Revision: https://developer.blender.org/D5776 |
Revision c40171c by Pablo Vazquez September 12, 2019, 14:08 (GMT) |
Revision 2e10cb0 by Pablo Vazquez September 12, 2019, 14:08 (GMT) |
UI: Two-column layout for User Interface theme settings. Group related settings in columns: * Align Inner, Inner Selected and Outline. * Align Text, Text Selected and Item. Place Shaded settings in its own sub-panel. |
Revision c168092 by Germano Cavalcante September 12, 2019, 13:58 (GMT) |
Fix T69792: Auto-merge split faces creates faces with unrelated wire edges. |
Revision 62c820c by Campbell Barton September 12, 2019, 12:53 (GMT) |
UI: avoid using parenthesis Convention is not to use parenthesis, Details are included in tool-tip. |
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