Blender Git Commits

Blender Git "master" branch commits.

Page: 1146 / 5574

June 17, 2019, 10:55 (GMT)
Fix T65651: Crash when changing audio strip source file
June 17, 2019, 10:12 (GMT)
Fix T63867: image sequence not updating in Eevee animation render
June 17, 2019, 09:46 (GMT)
Cleanup: Fix comment typo error
June 17, 2019, 09:10 (GMT)
Pipeline: Fix memory leak when movie failed to open
June 17, 2019, 09:04 (GMT)
Fix T65817: Video Sequencer doesen't render speakers' sounds

Part of the issue was caused by missing speaker objects in the depsgraph
used for post-processing.

Remaining part was caused by missing scene sound update for this depsgraph.
June 17, 2019, 03:02 (GMT)
UI: add back Data-block 'show_hidden_files_datablocks' name

This name didn't indicate items in the ID data-block browser will be hidden too.

Reverts part of:
ad707115d5bcb61a2773a5b4c697d6f66c469105
June 17, 2019, 02:52 (GMT)
Cleanup: comment, RNA spelling
June 16, 2019, 23:08 (GMT)
UI: remove redundant RNA_TYPE property in the key-map editor
June 16, 2019, 22:05 (GMT)
Cleanup: comment spelling
June 16, 2019, 18:29 (GMT)
Revert new grease pencil cursor for paint modes

This reverts commit a412f49e7580a and 873c756e5dd73. The change was only
supposed to affect grease pencil, but also changed the cursor for sculpt mode,
where it's not clearly visible. Since this has not been quickly resolved I'm
reverting the commit.

Ref D5036.
June 16, 2019, 17:58 (GMT)
Cleanup: simplify GHOST cursor API, no functional changes
June 16, 2019, 16:04 (GMT)
Fix T65809: Blender crash while using the Normal's "merge" option in edit mode.

Merge code will generate temp normal editing data for affected loops,
but since it will later (by setting some edges/faces to smooth) alter
and extend affected clnor spaces, it will also need temp normal editing
data for some other loops around those vertices...

Using those clnor editing data in that code is a bit of an abuse, but on
the other hand that struct stores exactly what we need.

So simply added an option to generate that editing data for all clnors
of affected vertices.
June 16, 2019, 14:14 (GMT)
Drivers: shorten the security restriction warning.

A longer string is truncated in the popover, which can't be resized.
June 16, 2019, 11:16 (GMT)
Drivers: fix Variable Copy & Paste in the edit popover.

Without these buttons the functionality of the popover is
incomplete compared to the Graph Editor panel. To support
this the operators have to read the active F-Curve from
the context, instead of directly scanning animation data.

Expanding the context would also help Python operators.
June 16, 2019, 06:34 (GMT)
Fix T65844: wrong eevee hair when vertex colors are used as input

- was using wrong offset [index instead of index * 4]
- also minor correction to variable naming

Reviewers: fclem

Differential Revision: https://developer.blender.org/D5082
June 15, 2019, 22:35 (GMT)
Fix: File browser icons intersecting in thumbnail view

The new icons were colliding in the corners. This moves the ID type icon inside the file box to avoid this clash.
June 15, 2019, 22:16 (GMT)
Fix Cmake Error.

`LAST_EXT` only works in versions 3.14 or greater.
June 15, 2019, 18:44 (GMT)
Cmake: Add `WINDOWS_USE_VISUAL_STUDIO_SOURCE_FOLDERS` option

This allows grouping files in a filter corresponding to the source files name.

Differential Revision: https://developer.blender.org/D5077
June 15, 2019, 18:35 (GMT)
Cmake: rename `WINDOWS_USE_VISUAL_STUDIO_FOLDERS` option to `WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS`.

Suggested by @LazyDodo
June 15, 2019, 18:32 (GMT)
QtCreator/Visual Studio: Group glsl files in Shaders group.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021