Revision ad4dd3e by Brecht Van Lommel May 21, 2019, 10:35 (GMT) |
Fix T64421: crash using redraw timer benchmark |
Revision b03ee48 by Jacques Lucke May 21, 2019, 09:59 (GMT) |
Graph Editor: view-selected takes scrubbing and marker region into account |
Revision dcec863 by William Reynish May 21, 2019, 09:28 (GMT) |
Keymap: Add additional scrubbing affordance (Alt-LMB) This adds an additional way to scrub the playhead, by holding Alt and dragging with the left mouse button, in addition to Shift-RMB. It's easier to do this, especially with pen input. The other method is still kept, in case you have Emulate 3 Button Mouse enabled, in which case Alt-LMB pans the view And of course, you can still scrub simply by dragging the playhead, without holding any modifier keys. Right click select is unaffected. |
Revision 9add99f by Sergey Sharybin May 21, 2019, 09:05 (GMT) |
Remove USE_EVAL_DATA operator flag from Python After new dependency graph API this is no longer needed: all the access to dependency graph is done explicitly. Still leaving this flag for C, but that might also be gone in the future. |
Revision 9877445 by Jacques Lucke May 21, 2019, 08:57 (GMT) |
Fix T64927: bad timeline number spacing with scaled UI |
Revision 5a1c888 by William Reynish May 21, 2019, 08:56 (GMT) |
UI: Hide Add Cube from toolbar. This was still a proof of concept tool needing further development. Hiding this for now. It can return in future releases with further development. See https://developer.blender.org/T57210 for details. |
Revision 52643bb by Bastien Montagne May 21, 2019, 08:31 (GMT) |
Fix T64763: 'Make Proxy' creates Proxy within linked Collection. `BKE_collection_object_add_from()` would not check wether collections were local or not... Trivial to fix. Note that here I assume we do not use that function in some special cases where we would like to edit linked datablocks. Think that is reasonable stance, though. |
Revision 21d065a by Campbell Barton May 21, 2019, 08:01 (GMT) |
Cleanup: rename nr_* to *_len for DNA code |
Revision 34d7ff7 by Campbell Barton May 21, 2019, 07:54 (GMT) |
Cleanup: make DNA_struct_find_nr_ex function more compact |
Revision 1f51584 by Philipp Oeser May 21, 2019, 07:38 (GMT) |
remove greasepencil userdef from image, node, clip and sequencer spaces these are about greasepencil vertices and in these spaces we are not editing greasepencil objects. Fixes T64861 Reviewers: antoniov Maniphest Tasks: T64861 Differential Revision: https://developer.blender.org/D4901 |
Revision bfe7fde by Philipp Oeser May 21, 2019, 07:34 (GMT) |
Fix T64867: crash when changin image source to Movie thx @Gvgeo for adding the python/RNA case as well. Reviewers: brecht Maniphest Tasks: T64867 Differential Revision: https://developer.blender.org/D4902 |
Revision 2cec669 by Campbell Barton May 21, 2019, 06:58 (GMT) |
Revision b2c74c0 by Campbell Barton May 21, 2019, 06:13 (GMT) |
Keymap: Ctrl-Tab toggle pose-mode with 'use_pie_click_drag' This just enables a default key-binding even when pie menus are used on drag actions. |
Revision 91a292b by Campbell Barton May 21, 2019, 05:49 (GMT) |
UI: show symmetry popovers next to newly added mirror buttons This moves symmetry panels to a small popover next to the mirror axis buttons. |
Revision 909c0bd by Campbell Barton May 21, 2019, 05:18 (GMT) |
Revision 6640bcc by Campbell Barton May 21, 2019, 05:06 (GMT) |
UI: support drawing booleans with icons as check-boxes Previously, if a boolean happened to use an icon there was no way to make it display as a check-box from Python scripts. The previous logic meant we ended up having to edit the RNA. Since booleans with icons don't work well with the split-property layout (now used for most of the interface). Icons were being removed from RNA then added back using awkward Python ternary expressions in the interface scripts. The toggle argument now has an unset state (-1). - toggle=True: no checkbox (emboss). - toggle=False: always use a checkbox (no icon). - toggle=(unset/-1): depends on the icon status, default as before. Since toggle=False was default, this isn't used in existing UI logic. |
Revision 87fda5b by Campbell Barton May 21, 2019, 02:30 (GMT) |
Cleanup: const assignments to simplify code Also avoids using uninitialized vars. |
Revision a08fb46 by Campbell Barton May 21, 2019, 01:15 (GMT) |
UI: move edge-tag option from the scene into the operator This was a very specific option to display in global tool settings. Now this is exposed in the operator when edge-select mode is enabled. |
Revision e787700 by Campbell Barton May 20, 2019, 22:03 (GMT) |
Fix memory leak in Normals from Faces operator |
Revision ee70936 by Germano Cavalcante May 20, 2019, 18:45 (GMT) |
GPU: Use uint in GPU_batch_uniform_1ui. |
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