Blender Git Commits

Blender Git "master" branch commits.

Page: 1245 / 5574

April 11, 2019, 12:47 (GMT)
Rename Label instead of Name in Node editor using F2 key

See D4631 for more details

Reviewers: @brecht @billreynish
April 11, 2019, 12:01 (GMT)
3D View: Show the camera frame when Extra's is off
April 11, 2019, 10:58 (GMT)
Fix T63451: selected objects not highlighted in outliner scene view.

Differential Revision: https://developer.blender.org/D4668
April 11, 2019, 10:04 (GMT)
glTF: add Draco shared library for mesh compression.

Draco is added as a library under extern/ and builds a shared library that is
installed into the Python site-packages. This is then loaded by the glTF add-on
to do mesh compression.

Differential Revision: https://developer.blender.org/D4501
April 11, 2019, 10:04 (GMT)
Cleanup: suppress some warnings in external libraries.
April 11, 2019, 08:30 (GMT)
Fix T63464: Multi UV Maps limited to three with eevee

this was very similar to T60684 (and the UV case was actually reported
back then as well), so the fix goes hand in hand with rBbd8039399575

Reviewers: fclem

Maniphest Tasks: T63464

Differential Revision: https://developer.blender.org/D4672
April 10, 2019, 15:33 (GMT)
Annotations: Make all 2D editors locked to View

Before, there was a hacky code for Image editor when the image was empty.

Now, all 2D editors are locked to view and when you Move or Zoom, the stroke moves.

This is a fix of T63402.

Still pending if we add more options to 2D editors, but at least now, we have something consistent.
April 10, 2019, 14:10 (GMT)
Industry Compat Keymap: Add Sculpt Mode keys
Revision b932635 by William Reynish / Campbell Barton
April 10, 2019, 10:52 (GMT)
Industry Compatible Keymap: initial keymap

This is the initial implementation.

It's fully functional for object and edit mode,
but requires more work in Sculpt and Paint modes.

See T54963
April 10, 2019, 10:44 (GMT)
Fix T62449: Subsurf+hidden faces

When using subsurf (and other modifiers) the edit flags are not
propagated correctly. Currently we assume to read the edit flags
from the original object which is kind off hinding the real issue.

Modifiers use `mesh_new_nomain_from_template_ex` to create a copy
from an existing mesh. this method is only used by modifiers. So
by placing this we will make sure that editmesh is propagated.

Reviewed By: fclem, sergey

Maniphest Tasks: T62449

Differential Revision: https://developer.blender.org/D4666
April 10, 2019, 09:47 (GMT)
Keyframing: add operators that use keying-set ID's

Unfortunately we can't use insert/delete_keyframe operators in keymaps
because the enums aren't known at the time of keymap registration
and the keying sets are dynamic and use a poll function.

Add a version of insert/delete operators that takes a string
instead of an enum. Needed for D4626.

Also extract int to keying-set into a utility function.
April 10, 2019, 09:31 (GMT)
Fix T63455: Legacy GPencil settings in Annotations
April 10, 2019, 08:19 (GMT)
Fix T63347: No longer supported disable-ffserver option in install_deps script.

FFMPEG removed ffserver and that option alltogether three years ago.
April 10, 2019, 08:06 (GMT)
Fix T63441: Cycles applies modifiers twice

Was a mistake in df26f28835f, which caused access uninitialized variable.
April 10, 2019, 08:00 (GMT)
Cleanup: rename old -> versioning

The term 'old' isn't very meaningful, follow naming for existing
code that updates data.
April 10, 2019, 07:36 (GMT)
Cleanup: use STR_ELEM macro
April 10, 2019, 07:25 (GMT)
BLI_string: Add STR_ELEM macro

A string comparison version of the ELEM macro,
add to avoid verbose & repetitive strcmp/STREQ usage.
April 10, 2019, 07:05 (GMT)
Cleanup: order simple check before function call
April 10, 2019, 06:40 (GMT)
Cleanup: spelling
April 10, 2019, 06:34 (GMT)
Cleanup: style, shadow warning
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021