Blender Git Commits

Blender Git "master" branch commits.

Page: 1667 / 5574

June 27, 2018, 14:35 (GMT)
Depsgraph: Fix missing relation from action to animation when it's shared
June 27, 2018, 14:08 (GMT)
UI: remove layout choosing menu from new window operator.

The handling of multiple window layouts within a workspace is intended to
be automatic now, this was a leftover from an earlier design.
June 27, 2018, 14:08 (GMT)
UI: user fewer icons in File and Render menus.

Having an icon for nearly every menu entry can make it harder to scan.
June 27, 2018, 14:03 (GMT)
Theme: set default theme 'Flatty Dark Blueberry'

The theme is now stored in generated C code,
which can be extracted from existing user preferences.

This theme can then be used for version patching themes
instead of duplicating values

Note that theme versioning has been removed,
since minor changes from now on won't apply well on top of 2.7x theme.

Theme colors from interface_widgets.c have been removed too.
June 27, 2018, 13:32 (GMT)
Theme: add 2.7x theme

Prepare for new default
June 27, 2018, 13:04 (GMT)
Theme: Tweaks to console/text in Flatty Dark Blueberry
June 27, 2018, 12:36 (GMT)
Workbench: Use different samples in AO per TAA iteration

Per iteration a different AO samples are used, so the final result is
less distorted. Will improve the quality of the image a lot when the
cavity option is turned on.
Revision d48600f by William Reynish / Pablo Vazquez
June 27, 2018, 12:23 (GMT)
UI: Single-column layout for Lamp panel
June 27, 2018, 10:59 (GMT)
Workbench: Added a quality slider for the viewport

Currently only attached to the Anti Aliasing of the solid mode of the
viewport. But eventually we could add other options here. Quality
setting can be found in the System tab of the userpref.

The slider goes from No Antialiasing (0.0 - 0.1) to FXAA (0.1 - 0.25) to
TAA8 (0.25 - 0.6) to TAA16 (0.6 - 0.8) to TAA32 (0.8 - 1.0)
June 27, 2018, 10:20 (GMT)
Theme: Further polishing and unifying on Flatty Dark Blueberry

With feedback from @campbellbarton for better contrast in edit mode.
June 27, 2018, 09:40 (GMT)
mesh_navmesh.c removal

This was added back by mistake in a wrong merge
f1bc8991461fcda33eb34820bd3aa153f6122c5b.
June 27, 2018, 08:59 (GMT)
Cleanup: remove BKE's modifiers_bmesh.c, other DM removal/cleanup in BMesh code.
June 27, 2018, 08:37 (GMT)
Cleanup: nuke DM out of constraint code.
June 27, 2018, 08:37 (GMT)
Cleanup: remove some more DM usages...
June 27, 2018, 06:49 (GMT)
CMake: fix linking blendont
June 26, 2018, 21:17 (GMT)
bf_gpu: Add GPU_state module.

This has wrappers for the most common gl* functions in the codebase, and is in preparation for D3502

Reviewers: brecht, fclem

Differential Revision: https://developer.blender.org/D3501
June 26, 2018, 20:56 (GMT)
Merge branch 'master' into blender2.8
June 26, 2018, 17:58 (GMT)
Cleanup: pep8 function indentation
June 26, 2018, 17:49 (GMT)
Fix scrollbar operator showing in status bar cursor keymap.
June 26, 2018, 17:48 (GMT)
Fix status bar wrong cursor keymap using wrong region in some cases.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021