Revision 228ba84 by Clément Foucault June 11, 2018, 11:55 (GMT) |
DRW: Add cache reset. This is a temporary solution to the use of the shared cache. Ideally this cache should be per gl drawing context. |
Revision 800c3c5 by Clément Foucault June 11, 2018, 11:06 (GMT) |
GHOST: WGL: Delay context initialization for offscreen contexts. Same as 128926a41b368e166af63515370d9c9367e3dda2 but for windows. |
Revision b763c34 by Sergey Sharybin June 11, 2018, 11:02 (GMT) |
Cycles: Cleanup, silence strict compiler warning There is one legit place in the code where memcpy was used as an optimization trick. Was needed for older version of GCC, but now it should be re-evaluated and checked if it still helps to have that trick. In other places it's somewhat lazy programming to zero out all object members. That is absolutely unsafe, at the moment when less trivial class is used as a member in that object things will break. Other cases were using memcpy into an object which comes from an external library. We don't control that object, and we can not guarantee it will always be safe for such memory tricks and debugging bugs caused by such low level access is far fun. Ideally we need to use more proper C++, but needs to be done with big care, including benchmarks of each change, For now do annoying but simple cast to void*. |
Revision a6e5821 by Sergey Sharybin June 11, 2018, 11:02 (GMT) |
Libmv: Cleanup, make strict compiler more happy In C++ it is not really safe to memcpy objects, and newer GCC will warn about this. However, we don't use our vector for unsafe-to-memcpy objects, so just explicitly silence that warning. |
Revision 5ad7bda by Clément Foucault June 11, 2018, 11:00 (GMT) |
Render: Fix build problem with missing GL/glew.h |
Revision 0ec2e7a by Jeroen Bakker June 11, 2018, 10:48 (GMT) |
Shading: Change icon of userpreference in Shading popover |
Revision d0956e9 by Bastien Montagne June 11, 2018, 10:15 (GMT) |
Cleanup: Moar G.main removal of Hell. This commit actually adds some G.main... but at much, much higher level than the ones it removes, so should still be better ;) |
Revision 8055ed2 by Bastien Montagne June 11, 2018, 10:15 (GMT) |
Cleanup: remove some G.main usages... |
Revision a67cc72 by Jeroen Bakker June 11, 2018, 09:52 (GMT) |
MetaBall support for Workbench + EEVEE Note: Metaballs only support the first material slot. Splicing it per material would create empty Batches. In order to overcome this we set the batch for other materials to NULL. We added extra checks in EEVEE and Workbench to not draw when the geom is NULL. |
Revision 5aa8d98 by Jeroen Bakker June 11, 2018, 09:52 (GMT) |
Workbench: Flipping MatCaps for forward shading |
Revision f2e60b5 by Campbell Barton June 11, 2018, 09:37 (GMT) |
Fix pchan head/tail original values not being set |
Revision 13d2387 by Sergey Sharybin June 11, 2018, 09:36 (GMT) |
Fix bad level stubs |
Revision df72101 by Dalai Felinto June 11, 2018, 09:33 (GMT) |
Revert unintended changes to depsgraph This partially reverts f8d7df6f162. I committed this bit by mistake. |
Revision 4ac87d5 by Sergey Sharybin June 11, 2018, 09:06 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 28c34ae by Sergey Sharybin June 11, 2018, 09:06 (GMT) |
Cleanup: Use BLI_strncpy It has behavior which we expect, and silences strict compiler warning. |
Revision 4d339f5 by Philipp Oeser June 11, 2018, 09:02 (GMT) |
Fix T55278: Lightmap Pack > New Image broken when active object is None thanx bblanimation (Christopher Gearhart) for spotting the issue and providing the fix! Reviewed By: brecht Differential Revision: https://developer.blender.org/D3449 |
Revision b6be8c0 by Campbell Barton June 11, 2018, 08:46 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 9e8bd3a by Campbell Barton June 11, 2018, 08:46 (GMT) |
path_util: avoid overflow w/ strtoll use Also style cleanup. |
Revision ca36364 by Campbell Barton June 11, 2018, 08:37 (GMT) |
3D View: move screen overlays to the top - Frame & object name now top left. - Axis now top right (when view navigation disabled). This is needed so we can use the lower area for redo popup, see T55386. |
Revision 9195843 by Philipp Oeser June 11, 2018, 08:28 (GMT) |
Merge branch 'master' into blender2.8 |
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