Revision 0736460 by Dalai Felinto June 2, 2018, 18:34 (GMT) |
Merge remote-tracking branch 'origin/master' into blender2.8 |
Revision fec317d by Dalai Felinto June 2, 2018, 18:29 (GMT) |
--debug-gpu-shader: Dump GLSL shaders to disk This is really convenient for development. Either for profiling the generated shaders or to check if the generated code is correct. It writes the shaders to the temporary blender session folder. (ported over from blender2.8) |
Revision 6de656b by Germano Cavalcante June 2, 2018, 16:11 (GMT) |
transform_snap_object: Do not use occlusion test when X-Ray is enabled. |
Revision 58efa7d by Germano Cavalcante June 2, 2018, 15:19 (GMT) |
Fix inaccuracy of SCREEN_OT_area_split when snap to midpoint and adjacent. By default when moving a edge of the screen it always snaps to an invisible grid with unit of 4 pixels. This was also affecting the snap to the midpoint and adjacent. The solution was to make the snap to areagrid optional and use values of `origmin` and `origsize` that match the transformations in screen_edit.c. |
Revision 0de0cee by Campbell Barton June 2, 2018, 12:53 (GMT) |
Fix crash running in background mode |
Revision 9cd2e4f by Campbell Barton June 2, 2018, 11:10 (GMT) |
Cleanup: quiet warnings w/o Python |
Revision b608133 by Campbell Barton June 2, 2018, 11:10 (GMT) |
Fix crash if no tool is set |
Revision a08a8aa by Campbell Barton June 2, 2018, 11:09 (GMT) |
Merge branch 'master' into blender2.8 |
Revision c140f11 by Campbell Barton June 2, 2018, 09:58 (GMT) |
Cleanup: warning |
Revision bb8770b by Dalai Felinto June 2, 2018, 09:22 (GMT) |
Fix UI for camera data The fix bit is the split. But since we are using col.separator() left and right we need this as well. I still don't think the separators are the way to go, yet may as well be consistent with the current design in place, thus the extra separator here too. |
Revision 8433ed7 by Campbell Barton June 1, 2018, 20:37 (GMT) |
UI: re-order navigate manipulator Looked as if size applied to navigation too. |
Revision d18cd76 by Campbell Barton June 1, 2018, 17:26 (GMT) |
UI: use single column properties for object data patch by @billreynish w/ minor edits |
Revision bfe1d0e by Campbell Barton June 1, 2018, 16:26 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 75fc1c3 by Campbell Barton June 1, 2018, 16:19 (GMT) |
Cleanup: trailing whitespace (comment blocks) Strip unindented comment blocks - mainly headers to avoid conflicts. |
Revision 297bf72 by Campbell Barton June 1, 2018, 16:10 (GMT) |
Cleanup: whitespace |
Revision 2f57044 by Rohan Rathi June 1, 2018, 15:48 (GMT) |
Added ability to apply seams to all middle edges between the 2 marked edges. currently does not make changes to material or sharpness of edges |
Revision c0dd355 by Sybren A. Stüvel June 1, 2018, 15:35 (GMT) |
Modifiers: ported applying modifier from DerivedMesh ? Mesh |
Revision 4fccb8a by Sybren A. Stüvel June 1, 2018, 15:35 (GMT) |
Boolean modifier: fixed crash when applying the modifier |
Revision e447437 by Bastien Montagne June 1, 2018, 15:26 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/editors/io/io_collada.c source/blender/editors/object/object_bake.c source/blender/editors/object/object_edit.c source/blender/editors/render/render_internal.c source/blender/makesrna/intern/rna_object_api.c source/blenderplayer/bad_level_call_stubs/stubs.c |
Revision e4a7276 by Jeroen Bakker June 1, 2018, 15:15 (GMT) |
X-Ray: Added a slider for the alpha - will not render when set to 0.0 for speed reasons. so when user sets transparency to hide everything the bigger passes will be skipped. |
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