Revision 07b702f by Harley Acheson August 4, 2021, 21:30 (GMT) |
Win32 IME: Rename SetInputLanguage() GHOST_ImeWin32::SetInputLanguage() has a confusing name because it does not set the input language. It actually retrieves the current input locale from the OS and caches the value of the current input language ID. Therefore this patch renames it to "UpdateInputLanguage" Differential Revision: https://developer.blender.org/D12134 Reviewed by Ray Molenkamp |
Revision 1d1020b by Harley Acheson August 4, 2021, 20:20 (GMT) |
Win32 IME: Remove ime_status_ This removes one member of GHOST_ImeWin32 that is not used and cannot be used in the future. It is holding the result of ImmIsIME, which is whether an input language supports IME. It does not indicate that one is in use, turned on, composing, in English mode, etc. see D12131 for more information. Differential Revision: https://developer.blender.org/D12131 Reviewed by Ray Molenkamp |
Revision 49acc52 by Brecht Van Lommel August 4, 2021, 18:52 (GMT) |
Cycles: make object Fast GI Approximation panel a subpanel of Shading |
Revision 8abf6ef by Brecht Van Lommel August 4, 2021, 17:18 (GMT) |
Cleanup: rename restrict to hide/visibility in Object, Collection, MaskLayer This makes the internal naming consistent with the public API. And also gives us a visibility_flag rather than restrictflag that can be extended with more flags. |
August 4, 2021, 16:43 (GMT) |
Fix Cycles material slots list being too short Bring it in line with Eevee. Differential Revision: https://developer.blender.org/D11982 |
Revision ae920d7 by Harley Acheson August 4, 2021, 16:31 (GMT) |
VSE: Allow Wingdings and Symbol Fonts This patch makes us less restrictive on the allowed types of FreeType font character maps we allow, rather than primarily unicode-only. This allows us to use some legacy, symbol, specialty, and proprietary fonts like Wingdings. Note we were a little less restrictive with vfonts, used for 3D Text Objects, so this patch primarily helps VSE. See D12124 for details and examples. Differential Revision: https://developer.blender.org/D12124 Reviewed by Brecht Van Lommel |
Revision b5bfb5f by Harley Acheson August 4, 2021, 15:34 (GMT) |
UI: VFont Display Names When displaying the names of fonts for 3D Text objects, use the same format as shown in File Browser: Family name + Style name. They are currently shown with Postscript Name, which doesn't match well. see D12069 for more details. Differential Revision: https://developer.blender.org/D12069 Reviewed by Campbell Barton |
Revision c18d919 by Sergey Sharybin August 4, 2021, 15:26 (GMT) |
Cycles: More flexible GI Approximation AO distance control The goal: allow to easily use AO approximation in scenes which combines both small and large scale objects. The idea: use per-object AO distance which will allow to override world settings. Instancer object will "propagate" its AO distance to all its instances unless the instance defines own distance (this allows to modify AO distance in the shot files, without requiring to modify props used in the shots. Available from the new Fats GI Approximation panel in object properties. Differential Revision: https://developer.blender.org/D12112 |
Revision a8185d2 by Bastien Montagne August 4, 2021, 14:57 (GMT) |
Revision 58ba75f by Bastien Montagne August 4, 2021, 14:57 (GMT) |
LibOverride RNA API: add removal of properties and operations. This should complete the basics of RNA API for library overrides. Ref. T86656. |
Revision 2af789d by Jeroen Bakker August 4, 2021, 14:05 (GMT) |
Added some TODO remarks. |
Revision c1730ed by Antonio Vazquez August 4, 2021, 13:54 (GMT) |
GPencil: New Brush option to define Caps type This is used to set the default caps type for the stroke. Before always was rounded and only could be changed later in Edit mode Two new buttons has been added to topbar. NOTE: New icons are been designed (T90414) The buttons are expanded to list in Properties panel. Reviewed By: mendio, HooglyBoogly Differential Revision: https://developer.blender.org/D11999 |
Revision e5d4a0c by Germano Cavalcante August 4, 2021, 13:46 (GMT) |
BLI: add double version of 'scaleform' No functional changes. New utility. |
Revision 145270d by Germano Cavalcante August 4, 2021, 13:46 (GMT) |
Fix T90427: Center View to Mouse broken rBfb87d236edb7 made the values returned by `projmat_dimensions` more standardized following the documentations. But the functions in Blender that called `projmat_dimensions` followed a proposal that these values corresponded to a distance of 1m of clip. Adjust these functions to follow the new algorithm. |
Revision 26c2c61 by Campbell Barton August 4, 2021, 12:40 (GMT) |
Fix T90421: edit-mode auto-smooth crash when angle set to 180degrees Error in 39b2a7bb7e815e051348bf5c5ec777d091324164 which failed to set edge flags with single threaded calculation, used for low poly models. |
August 4, 2021, 11:22 (GMT) |
Fix transparent faces on certain AMD cards This patch fixes an issue with missing faces when assigning a material slot other than the first to faces on AMD TAHITI cards. Refer to T78390 and T74024 for a description of this issue. This patch also incorporates fix from T78390 for KAVERI. {F9029258} Reviewed By: fclem Differential Revision: https://developer.blender.org/D9305 |
Revision d2130c5 by Campbell Barton August 4, 2021, 11:09 (GMT) |
Cleanup: remove *.rej from cb67bfdba2e22d0ee967e50afe0912ac80d73e9b |
Revision add719e by Bastien Montagne August 4, 2021, 10:38 (GMT) |
Tweak to recent liboverride API addition: naming. Rename new API function introduced in recent rB3b0fab6dfaa0 to match our convention to put the action (verb) at the end of names: `operations_update`. Sorry for not catching that during review. |
Revision ac6b263 by Jacques Lucke August 4, 2021, 10:32 (GMT) |
Cleanup: inconsistent parameter name |
Revision 557e7f1 by Jacques Lucke August 4, 2021, 10:31 (GMT) |
Cleanup: initialize variable to quiet warning |
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