Revision 874062b by Sergey Sharybin September 23, 2017, 11:18 (GMT) |
Tracking: Followup to previous fix, need to remap frame number for sequence tracking |
Revision 92aff05 by Sergey Sharybin September 23, 2017, 11:16 (GMT) |
Tracking: Cleanup, reuse existing variable |
Revision d430c46 by Sergey Sharybin September 23, 2017, 11:13 (GMT) |
Fix T52851: Per-frame traking is broken when sequence doesn't start at frame 1 |
Revision 840cce8 by Sergey Sharybin September 23, 2017, 11:07 (GMT) |
Tracking: Fix crash when tracking failed Was a dangling pointer to a freed memory left behind. |
Revision dc86b7a by Aaron Carlisle September 22, 2017, 21:13 (GMT) |
Revision efd5e3c by Aaron Carlisle September 22, 2017, 20:40 (GMT) |
Remove quicktime support It has been deprecated since at least macOS 10.9 and fully removed in 10.12. I am unsure if we should remove it only in 2.8. But you cannot build blender with it supported when using a modern xcode version anyway so I would tend towards just removing it also for 2.79 if that ever happens. Reviewers: mont29, dfelinto, juicyfruit, brecht Reviewed By: mont29, brecht Subscribers: Blendify, brecht Maniphest Tasks: T52807 Differential Revision: https://developer.blender.org/D2333 |
Revision 0e802fa by Ray molenkamp September 22, 2017, 19:57 (GMT) |
[cmake/deps_builder] update openjpeg to 1.5.2 to match the version in master/extern , add support for openjpeg in oiio. Mark webp as an optional component. |
Revision 925f2c8 by Bastien Montagne September 22, 2017, 16:56 (GMT) |
Fix T52875: install_deps.sh - numpy-1.13.1.tar.gz - 404 Not Found. |
Revision f2ea8e2 by Clément Foucault September 22, 2017, 15:31 (GMT) |
Object Mode : Add Outline FXAA Adds a FXAA for smoothing out the extracted outlines. The Post Process Anti Aliasing is only done on the Alpha channel of the outlines. Because of that we need to add bleed the outline color out of the silouhette so the AA'd alpha can blend the right color and not pick black when the alpha is smoothed out of the silhouette. Also because of the AA needs to have clear contrast to work with, I decided to ditch the "bluring" or the occluded outlines. The FXAA adds an overhead of 0.17ms but we gain back 0.22ms * 4 = 0.88ms by removing the blur. The FXAA Implementation is from Corey Richardson (cmr) (D2717). I had to modify it a bit to only filter the alpha channel. |
Revision 128c7c3 by Sergey Sharybin September 22, 2017, 08:26 (GMT) |
Merge branch 'master' into blender2.8 |
Revision f320d0e by Sergey Sharybin September 22, 2017, 08:23 (GMT) |
Fix T52840: New Depsgraph - Mask editor not working correctly |
Revision 225e52e by Clément Foucault September 22, 2017, 01:27 (GMT) |
Edit Mesh Mode : Fix GLSL compilation errors |
Revision 56fd75c by Clément Foucault September 22, 2017, 00:44 (GMT) |
Edit Mesh Mode: Put AntiAliasing #define into shader include header. |
Revision 1a4a144 by Clément Foucault September 22, 2017, 00:44 (GMT) |
Edit Mesh Mode: Add a facing falloff effect This let the user keep track of the shape by fading the center of the object. An Opacity parameter is yet to be added. |
Revision 406427b by Clément Foucault September 22, 2017, 00:44 (GMT) |
Object Mode: Fix outline getting darker during expand steps. |
Revision 02cd48a by Clément Foucault September 22, 2017, 00:44 (GMT) |
Edit Mode : Bias Face dot position |
Revision 4bfa3f4 by Clément Foucault September 22, 2017, 00:44 (GMT) |
Edit Mesh Mode : Make line smoother. This introduce some little artifacts on the border of edges because some pixel with very low opacity does not get discarded and then occlude the face rendered behind if it has not been drawn yet. To fix this. I added an offset in the geometry shader for the edge fixup. This make the artifact only visible on the border of the object if there is a very dense wire region. It's only visible in edge select mode since vertex and face center also hides the artifacts. We can enable this only if AA is enabled but for now it's always enabled. |
Revision b3b3c6d by Arto Kitula September 21, 2017, 20:54 (GMT) |
build deps: add support for multiple xcode installs |
Revision 07ec0ef by Brecht Van Lommel September 21, 2017, 20:29 (GMT) |
Code cleanup: simplify kernel side work stealing code. |
Revision 01dfaac by Ray molenkamp September 21, 2017, 19:10 (GMT) |
[cmake_deps/msvc] Move llvm/clang harvest to their individual cmake files. |
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