Blender Git Commits

Blender Git "master" branch commits.

Page: 2000 / 5574

September 15, 2017, 17:57 (GMT)
Eevee: Fix T52738: Probes are black.

This fix the crappy binding logic.

Note the current method is doing a lot of useless binding. We should somewhat order the texture so that reused textures are already bound most of the time.
September 15, 2017, 17:19 (GMT)
Merge branch 'master' into blender2.8
September 15, 2017, 16:55 (GMT)
RNA: expose RegionView3D clip planes
September 15, 2017, 12:44 (GMT)
Merge branch 'master' into blender2.8
September 15, 2017, 12:15 (GMT)
Docs: only show versions in changelog side-bar
September 15, 2017, 12:01 (GMT)
Docs: update API changelog to 2.79
September 15, 2017, 11:33 (GMT)
Fix T52763: Boolean problem with vertex group
September 15, 2017, 09:27 (GMT)
GPUCodegen: Fix for loop overflow.

Fix asan error.
September 15, 2017, 08:17 (GMT)
BMesh: use less involved check for edge rotation

Was using function for edge rotation which was doing unnecessary checks
Use the face normal and BLI_polyfill_beautify_quad_rotate_calc directly.
September 15, 2017, 08:14 (GMT)
Polyfill Beautify: option to rotate out of degenerate state

Needed for 3D iterative edge-rotation to avoid flipping when projected
from different angles,
but could keep zero area faces in 2D polygons.
September 15, 2017, 08:08 (GMT)
Fix error in recent boolean changes w/ quad split
September 15, 2017, 07:35 (GMT)
Merge branch 'master' into blender2.8
September 15, 2017, 07:25 (GMT)
Transform: Enable recursion dependency check for new depsgraph
September 15, 2017, 06:35 (GMT)
Fix copy-paste error in recent particles fix

Was intersecting same triangle twice.
September 14, 2017, 19:49 (GMT)
Fix T52442: bl_app_templates_system not working

Portable builds LOCAL files need to be
treated as system instead of using as a fallback to USER templates.
September 14, 2017, 19:47 (GMT)
Fix bpy.utils.resource_path('SYSTEM') output

Would return the test path for developer builds:
{blender-dirname/release}

Now return an empty string when no path is found.
September 14, 2017, 14:50 (GMT)
Fix T52732: Particle system volume grid particles out of volume

Use more watertight and robust intersection test.

It uses now ray to triangle intersection, but it's all fine because segment was
covering the whole bounding box anyway.
September 14, 2017, 14:35 (GMT)
Fix T52729: Decimals not showing over 100m or 100 feet

Use same 5 digits precision as we already use for e.g. Object's
location, for Object's dimensions too.

To be backported to 2.79a, should we do it.
September 14, 2017, 13:56 (GMT)
Fix T52537: Dyntopo "detail flood fill" doesn't work in some cases

Mainly when object origin is not at the geometry bounding box center.

Seems to be straightforward to fix, hopefully it doesn't break some obscure case
where this was a desired behavior.
September 14, 2017, 12:58 (GMT)
Fix T52748: Select shortest face path fails
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021