Revision d2f748a by Sybren A. Stüvel July 5, 2017, 18:22 (GMT) |
Sequencer: Prevent crash when text strip doesn't have effect data. |
Revision 7b565c8 by Clément Foucault July 5, 2017, 17:48 (GMT) |
Eevee: Fix typo... |
Revision 5495f89 by Dalai Felinto July 5, 2017, 17:23 (GMT) |
Fix User Interface for Volumetric |
Revision c62f82e by Clément Foucault July 5, 2017, 17:15 (GMT) |
Eevee: Fixups. Fix float promotion and missing layer parameters. |
Revision f6c739c by Clément Foucault July 5, 2017, 17:14 (GMT) |
Eevee: Volumetrics: Add Light contribution clamping. This avoid too much variance at light centers and remove some noise. |
Revision 031a4d5 by Clément Foucault July 5, 2017, 16:31 (GMT) |
Eevee: Volumetrics: Do not add anisotropy attribute, average it. This makes no sense to add theses. In cycles, each volume node is computed separatly. In eevee only the combined parameters are evaluated and phase should be averaged in this case. |
Revision b5ee6dd by Clément Foucault July 5, 2017, 16:29 (GMT) |
DrawManager: Fix manipulator blend mode. This was giving issue with volumetrics. |
Revision 291b365 by Clément Foucault July 5, 2017, 16:28 (GMT) |
Eevee: Volumetrics: Add settings. |
Revision 8b78a8d by Clément Foucault July 5, 2017, 16:21 (GMT) |
Eevee: Volumetrics: Add support for Position Coordinates. This enables texturing of the noise via procedural or baked textures. Note that it gets quickly really heavy. |
Revision f8aab24 by Clément Foucault July 5, 2017, 16:21 (GMT) |
Eevee: Volumetrics: Add Volume Absorption node. |
Revision d5448ea by Clément Foucault July 5, 2017, 16:20 (GMT) |
Eevee: Volumetrics: Colored Transmittance support. Render the transmittance in another color buffer and apply it separatelly. It's a bit more slow because the upsample step needs to be done twice. |
Revision ed4e629 by Clément Foucault July 5, 2017, 16:03 (GMT) |
Eevee: Volumetrics: Match cycles scattering. |
Revision 971ecfa by Dalai Felinto July 5, 2017, 15:58 (GMT) |
Eevee: Move volumetric to its own panel, new settings to come |
Revision 6de28e7 by Dalai Felinto July 5, 2017, 15:58 (GMT) |
Override template: Add text and icon optional parameters |
Revision eb48eeb by Dalai Felinto July 5, 2017, 15:58 (GMT) |
Expose rna_translate_ui_text to be used for interface templates |
July 5, 2017, 14:19 (GMT) |
Code comments regarding last commit (forgotten to add before) Using an arbitrary face as the source of the UV data is mostly fine, as vertices on seams will generally map to different parts of the texture that have the same color. This is regarding fed853ea782211298c902759ec8cd8e455d8b41d |
July 5, 2017, 13:50 (GMT) |
Merge branch 'master' into blender2.8 |
July 5, 2017, 13:48 (GMT) |
Fix T51296: UVs not working for hair emitted from vertices |
Revision e3bddcb by Sergey Sharybin July 5, 2017, 13:37 (GMT) |
Compositor: Fix compilation error and crash when using defocus search Was just wondering what the option is doing. Not sure yet, but let's fix couple of issues here. |
Revision d37dd97 by Sergey Sharybin July 5, 2017, 10:27 (GMT) |
Cycles: Pass string by const reference rather than by value Some of the functions might have been inlined, but others i don't see how that was possible (don't think virtual functions can be inlined here). In any case, better be explicitly optimal in the code. |
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