July 2, 2017, 19:28 (GMT) |
Fix T51746: normal map tangents not working correctly when there are no UV maps. Patch by Alexander, with some refactoring by Brecht. Reviewed By: brecht Differential Revision: https://developer.blender.org/D2709 |
Revision eb1532a by Brecht Van Lommel July 2, 2017, 19:27 (GMT) |
Fix T51772: double undo entry for color picker editing. |
Revision 29c8c50 by Brecht Van Lommel July 2, 2017, 17:21 (GMT) |
Fix T51956: color noise with principled sss, radius 0 and branched path. |
Revision eb420e6 by Brecht Van Lommel July 2, 2017, 16:37 (GMT) |
Fix T51957: principled BSDF mismatches in GLSL viewport. |
Revision 52b9516 by Brecht Van Lommel July 2, 2017, 16:22 (GMT) |
Fix principled BSDF incorrectly missing subsurface component with base color black. |
Revision 79f27fc by Brecht Van Lommel July 1, 2017, 21:20 (GMT) |
Fix T51947: failure setting sequence.use_proxy/crop/translation to False |
Revision 3de5370 by Campbell Barton July 1, 2017, 10:19 (GMT) |
Cleanup: unused defines |
Revision 5b2b5a4 by Aleksandr Zinovev July 1, 2017, 07:51 (GMT) |
Fix ED_OT_undo_redo operator |
Revision 49a3503 by Dalai Felinto June 30, 2017, 17:03 (GMT) |
Fix T51877: Deleting a scene uses freed memory At the moment libblock_remap_data_preprocess is using FOREACH_SCENE_OBJECT to iterate over all the objects of the scene and unlink them. However we were storing a reference to the Base of the removed object. Anyways, the loop is now sanitized so that this crash no longer happens. Also now we have an unittest for this. |
June 30, 2017, 13:58 (GMT) |
Fix T50230: Rigid Body simulation shouldn't step when time is beyond cached area This makes the last time (`ltime`) stored in the rigid body world (`rbw`) only be updated once a simulation step actually occurs, this prevents another simulation step from being solved unless the current time is exactly one frame after the last cached frame. Thus this prevents the formation of gaps in the cache, such as seen in T50230. Reviewers: mont29, sergey, angavrilov Tags: #physics Maniphest Tasks: T50230 Differential Revision: https://developer.blender.org/D2458 |
Revision 76eefa5 by Howard Trickey June 30, 2017, 13:04 (GMT) |
Better fix for isfinite problem - works in older gcc's too. Previous fix relying on __cplusplus value didn't fix for older gcc's on linux, but this fix does. |
Revision 0831099 by Clément Foucault June 30, 2017, 12:12 (GMT) |
Eevee: Principled BSDF: add support for specular tint + optimisation Only use clearcoat version if there is something linked or if the clearcoat value is not 0. |
Revision 178c470 by Clément Foucault June 30, 2017, 12:10 (GMT) |
Eevee: Fix specular shadowing. Compute luminance approximation instead of using green channel. This is to match cycles principled bsdf. |
Revision 1938a81 by Howard Trickey June 30, 2017, 11:47 (GMT) |
Revision b43cdc9 by Dalai Felinto June 30, 2017, 11:33 (GMT) |
Fix T51721: OpenGL Detection is broken on Windows Now computers that support OpenGl3.3 (but not 4.5) can run Blender 2.8. For any given HDC, you may only call SetPixelFormat *ONCE* any future calls for the same HDC will fail. And computers that would support only OpenGL 3.3 wouldn't have a change to get a valid OpenGL context because the pixelformat was already set while trying to probe the supported contexts. We fix this by splitting the final context creation from the query of supported OpenGL versions. Patch by Ray Molenkamp (bzzt_ploink/LazyDodo) with code style fixes and comments by me. |
June 30, 2017, 10:32 (GMT) |
Fix T51118: Outliner crash when unlinking collection The outliner tree was not being rebuilt after unlinking a collection, and thus a dangling pointer to the collection was kept in the tree. |
Revision 1a6ae0c by Campbell Barton June 30, 2017, 08:31 (GMT) |
DwM: Use GWN_vertbuf_raw_* access for shading data Gives approx 14% speedup here. |
Revision 34e4948 by Campbell Barton June 30, 2017, 07:48 (GMT) |
Fix T51919: Tangents need UV's allocated |
Revision bc347f6 by Campbell Barton June 30, 2017, 03:46 (GMT) |
Merge branch 'master' into blender2.8 |
Revision c8fa716 by Mai Lavelle June 30, 2017, 03:07 (GMT) |
Cycles: Use float constants instead of double |
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