Blender Git Commits

Blender Git "master" branch commits.

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Revision 13399d4 by Luca Rood
February 1, 2017, 20:52 (GMT)
OpenGL immediate mode: editmesh_knife.c

Differential Revision: https://developer.blender.org/D2481

Part of T49043
Revision 3ab8895 by Aaron Levey
February 1, 2017, 19:56 (GMT)
UI: Add missing colon
Revision fd08984 by Luca Rood
February 1, 2017, 19:32 (GMT)
OpenGL immediate mode: transform_constraints.c

Differential Revision: https://developer.blender.org/D2483

Part of T49043
Revision eca2f91 by Luca Rood
February 1, 2017, 19:03 (GMT)
OpenGL immediate mode: transform_generics.c

Differential Revision: https://developer.blender.org/D2482

Part of T49043
February 1, 2017, 11:52 (GMT)
Fix T50570: pressing pgup or pgdn in any scrollable area irreversably alters scrolling speed.

'page' prop of scroll up/down operators would get stuck once set once by
pageup/down keys... Now only take this prop into account if explicitely
set, not when its value is inherited from previous run.
February 1, 2017, 09:13 (GMT)
Cycles tests: Allow python auto-exec
February 1, 2017, 04:43 (GMT)
Cycles: Fix rng_state initialization when using resumable rendering
February 1, 2017, 00:43 (GMT)
Snap System: BVH: Ignore calculations, in parent nodes, used only in perspective view

Strangely this change does not affect the performance very much.
Suzanne subdividide 6x (ortho view):
Before:0.00013983
After :0.00013920

But it makes it easier to read the code
Revision be72d7a by Mike Erwin
January 31, 2017, 22:10 (GMT)
OpenGL: use new matrix API for Loop Cut

Follow-up to rB85174329d9f5
Part of T49450
Revision adb422e by Mike Erwin
January 31, 2017, 22:10 (GMT)
OpenGL: fix MultMatrix order

Partial revert of rB06d4aca87956

Problem found while converting old GL matrix calls to new API (T49450)
January 31, 2017, 20:10 (GMT)
Snap System: Invert the test order of the elements to snap (useful for ruler)

When the function that tests snap on multiple elements starts from the face and ends at the vertex, the transition between elements becomes much smoother.
January 31, 2017, 11:17 (GMT)
Fix T50331: New Dependency Graph - "frame" python driver expression not working
January 31, 2017, 11:08 (GMT)
Cycles: Fix spelling in comment
January 31, 2017, 10:55 (GMT)
Fix variable shadow and avoid calculating same value twice
January 31, 2017, 10:00 (GMT)
Silence unused var warnings after rBac58a7fa
January 31, 2017, 09:47 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
source/blender/blenkernel/intern/depsgraph.c
source/blender/blenkernel/intern/library_query.c
January 31, 2017, 09:41 (GMT)
Cleanup: use 'cb_flag', not 'cd_flag' for library_query callbacks.

`cd_flag` tends to be used for CustomData flags in mesh area, while for
library_query those are rather callback flags...
January 31, 2017, 08:47 (GMT)
Cleanup: Rename callback flags from library_query to `IDWALK_CB_...`

Better to have clear way to tell whether flag is parameter for
BKE_library_foreach_ID_link(), parameter for its callback function, or
return value from this callback function.
Revision 8517432 by Mike Erwin
January 31, 2017, 08:07 (GMT)
blender 2.8: OpenGL immediate mode: editmesh_loopcut.c

Reviewers: merwin

Reviewed By: merwin

Subscribers: dfelinto

Tags: #bf_blender_2.8

Maniphest Tasks: T49043

Differential Revision: https://developer.blender.org/D2480
Revision b997914 by Mike Erwin
January 31, 2017, 07:52 (GMT)
OpenGL: remove NPOT texture rescaling logic

This code was already disabled.

We might be able to simplify GPU_check_scaled_image even further. Maybe even delete it? Just removing the obvious stuff now.

Keeping is_power_of_2_resolution function since it is still used in DXT logic.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021