Blender Git Commits

Blender Git "master" branch commits.

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Revision c462500 by Mike Erwin
October 5, 2016, 17:12 (GMT)
Gawain: more ways to set uniform color

October 5, 2016, 10:37 (GMT)
Fix T49501: Animations imported via alembic render with wrong or no motion blur
October 4, 2016, 22:02 (GMT)
Barebones for viewport code apart from 2.7x drawing code

A new option (set in the properties region) allows the user to pick the
"new viewport" for the rendering (in the UI: Modern Viewport).

For now we have a semi-blank file (view3d_draw.c) that can starts to take
over the drawing pipeline.

I can't guarantee we will be able to keep both drawing systems working
through the entire 2.8 development, but it should do for now.

also, we can use branches for some of the viewport development, but it's
better to keep things in 2.8 whenever we can, so people can test it.
October 4, 2016, 19:30 (GMT)
[msvc] make.bat, no need to set the cuda path at all, cmake will figure it out on it's own.
October 4, 2016, 17:51 (GMT)
[msvc] make.bat remove mixed cuda 7.5/8.0 build for release since all kernels can now be properly build with 8.0
October 4, 2016, 14:45 (GMT)
Cleanup: Update links to online py API doc, and remove old commented stuff.
October 4, 2016, 13:05 (GMT)
Fix T49553: Blender 2.78 crashes when File->Data Previews ->Refresh Datablock Previews

New recursive iteration over IDs in BKE_library_foreach_ID_link() was
broken by the infamous nodetree case. We cannot really recusively call
this function in that case, so better to deffer handling of
non-datablock NodeTrees as if real IDs here.

Also fixed initial ID not being stored as handled, in rare cases this
could also lead to infinite looping.

To be backported to 2.78a.
Revision 3a4c1db by Mike Erwin
October 4, 2016, 05:31 (GMT)
fix Linux build

My mistake. Breakage reported by @mont29
Revision 79b8242 by Mike Erwin
October 4, 2016, 05:24 (GMT)
Gawain: fix bug in immUniformColor4ubv

Reported by @kgeogeo
October 3, 2016, 20:54 (GMT)
Merge remote-tracking branch 'origin/master' into blender2.8
October 3, 2016, 20:15 (GMT)
Cycles CUDA: make CUDA 8.0 the officially supported version for all platforms.
October 3, 2016, 20:15 (GMT)
Fix Cycles CUDA performance on CUDA 8.0.

Mostly this is making inlining match CUDA 7.5 in a few performance critical
places. The end result is that performance is now better than before, possibly
due to less register spilling or other CUDA 8.0 compiler improvements.

On benchmarks scenes, there are 3% to 35% render time reductions. Stack memory
usage is reduced a little too.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D2269
October 3, 2016, 20:15 (GMT)
Fix fluid sim build error with MSVC.
October 3, 2016, 18:48 (GMT)
Merge branch 'master' into blender2.8
Revision 103fbb3 by Julian Eisel
October 3, 2016, 16:09 (GMT)
Fix memory leak caused by unknown opeartor of keymap item
October 3, 2016, 15:38 (GMT)
Fix T49548: Entering Cycles Rendered Viewport Unlinks Material from Objects.

We *always* want to increase mat user count when from Object (and not
Data), because in that case we are moving mat from object to temp
generated mesh, material can never be 'borrowed' in that case.

To be backported to 2.78a
Revision 853d232 by Julian Eisel
October 3, 2016, 14:34 (GMT)
Fix missing operator-type registration

Removed in a7dbc0704f217a, but only should've removed default keymap entry.
Revision e8c8db4 by Julian Eisel
October 3, 2016, 11:47 (GMT)
Fix T49506: Remove unused File Browser theme settings

If I didn't miss anything these are indeed not used. Old themes should still work (will only print info on redundant theme defines into console), but updated non-contrib themes already.
October 3, 2016, 10:29 (GMT)
Fix missing new eyedropper keymap entry in keyconfig_utils.py

Missing from rBe9bcdcdbbd91d9.
October 2, 2016, 20:01 (GMT)
[Windows/Cycles/Clang] Fix compilation error with clang-cl on windows
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021