Revision 503dc97 by Campbell Barton May 1, 2021, 14:13 (GMT) |
Merge branch 'blender-v2.93-release' |
Revision b7f3ebe by Campbell Barton May 1, 2021, 14:11 (GMT) |
Fix T86450: Random dark UI elements when redrawing Resolves occasional glitch/flicker drawing dark buttons in the UI. Regression in 405a5d3bd7ada5dd5af605b59ba07c7144f144a2 which removed shader unbinding when the batch is drawn. GPU_shader_bind could run with the sRGB uniform in an unexpected state. Reviewed By: fclem Ref D11124 |
Revision 37e16e3 by Aaron Carlisle May 1, 2021, 05:54 (GMT) |
Docs: PyAPI: Fix css selector failing on some pages |
Revision d540a85 by Aaron Carlisle May 1, 2021, 05:53 (GMT) |
Merge branch 'blender-v2.93-release' |
Revision f11a3c3 by Aaron Carlisle May 1, 2021, 05:28 (GMT) |
Docs: PyAPI: Fix css selector failing on some pages |
Revision 5e53504 by Bastien Montagne April 30, 2021, 16:49 (GMT) |
Merge branch 'blender-v2.93-release' |
Revision a8e7c8d by Bastien Montagne April 30, 2021, 16:49 (GMT) |
LibOverride: Fix infinite resync loop in some invalid file cases. Multi-overrides of a same linked ID in a same override hierarchy are currently not supported and can cause all kind of issues. In some cases they could lead to infinite loop trying to resync the same ID over and over, this is now prevented. Found in some Blender studio production files. |
Revision e610200 by Bastien Montagne April 30, 2021, 16:49 (GMT) |
LibOverride: Make drivers' 'mute' flag overridable. Request from Blender studio for cached pipeline. |
Revision 436529d by Sebastian Parborg April 30, 2021, 16:04 (GMT) |
Merge branch 'blender-v2.93-release' |
Revision aadfa31 by Sebastian Parborg April 30, 2021, 16:01 (GMT) |
Fix "use after free" issue in clog Keep track of clog_refs so we can null the pointers when calling CLG_exit. Otherwise we will run into issues where the code will try to access freed data. |
Revision 75536b5 by Campbell Barton April 30, 2021, 14:49 (GMT) |
Cleanup: compiler warnings |
Revision 405c3b5 by Campbell Barton April 30, 2021, 14:46 (GMT) |
Merge branch 'blender-v2.93-release' |
Revision 99eca89 by Campbell Barton April 30, 2021, 14:44 (GMT) |
Revert "Fix crash running constraint, modifier, fx from missing NULL check" This reverts commit f4d5a69cf8512aafcc697d1b09f65489015b6af4. This causes bpy.ops.object.modifier_apply.poll() to fail as well as modifier binding operators (breaking tests). |
Revision e7274f9 by Jacques Lucke April 30, 2021, 14:23 (GMT) |
BLI: add a common base class for Map iterators This is useful for an upcoming commit that allows removing an element based on an iterator. |
Revision 313a1c0 by Jacques Lucke April 30, 2021, 14:23 (GMT) |
BLI: support removing Map elements during iteration While it was technically safe to call Map.remove while iterating over a map, it wasn't really designed to work. Also it wasn't very efficient, because to remove the element, the map would have to search it again. Now it is possible to remove an element given an iterator into the map. It is safe to remove the element while iterating over the map. Obviously, the removed element must not be accessed anymore after it has been removed. |
Revision 2bd9a28 by Germano Cavalcante April 30, 2021, 14:20 (GMT) |
Cleanup: Rename `#if GPU_USE_PY_REFERENCES` to `#ifndef GPU_NO_USE_PY_REFERENCES` This is safer for incremental build. And there was already a macro `GPU_USE_PY_REFERENCES` used elsewhere. |
Revision a711aa5 by Germano Cavalcante April 30, 2021, 14:03 (GMT) |
Fix accidental lines removed in the last commit |
Revision a35d33d by Germano Cavalcante April 30, 2021, 14:00 (GMT) |
Fix gross errors in previous commit |
Revision c3a9804 by Germano Cavalcante April 30, 2021, 13:50 (GMT) |
Documentation: Replace the bgl API in the gpu module exemples |
Revision 2510bd3 by Germano Cavalcante April 30, 2021, 13:49 (GMT) |
Python GPU: Add new methods to port the code templates in the manual This commit adds a new API tha allow to replace the bgl API in the exemples on: https://docs.blender.org/api/current/gpu.html **Overview (New API):** ``` gpu.state: active_framebuffer_get GPUFramebuffer: read_color GPUOffscreen: texture_color ``` Reviewed By: brecht Differential Revision: https://developer.blender.org/D11031 |
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