Revision c76141e by Harley Acheson April 26, 2021, 00:55 (GMT) |
UI: Adding Constraint to the Area Join Operations Removing mid-operation area re-targeting for safety and predictability. Differential Revision: https://developer.blender.org/D11066 Reviewed by Campbell Barton |
Revision db3b610 by Fabian Schempp April 25, 2021, 22:55 (GMT) |
Fix T87170 Multi-Input socket activation zone error with lots of inputs Calculation of bounding rect for multi-input socket was wrong. Reviewer: Hans Goudey (HooglyBoogly) Differential Revision: https://developer.blender.org/D11077 |
Revision c204e0c by Fabian Schempp April 25, 2021, 21:32 (GMT) |
Fix T87170 Multi-Input socket activation zone error with lots of inputs Calculation of bounding rect for multi-input socket was wrong. Reviewer: Hans Goudey (HooglyBoogly) Differential Revision: https://developer.blender.org/D11077 |
Revision 16b2b33 by Hans Goudey April 25, 2021, 20:06 (GMT) |
BLI: Add "first" method to MutableSpan and Vector This is convenient because having a uniform interface is nice, and because of the similarity to "last". Differential Revision: https://developer.blender.org/D11076 |
Revision 20142b0 by Antonio Vazquez April 25, 2021, 16:40 (GMT) |
Merge branch 'blender-v2.93-release' |
April 25, 2021, 16:31 (GMT) |
Fix unreported "Convert Mesh to Gpencil" when fill material already exists If an object named for example `Suzanne` is converted to Gpencil, a material called `Suzanne_Fill` will be created for the gpencil fill. When this material already exists, the new material will be called `Suzanne_Fill.001` and the operator will not see that this material is already present the next iteration. This leads to a new material being created for every polygon. This commit changes the code to search for a material starting with `ObjectName_Fill` instead of being equal to. Reviewed By: filedescriptor, antoniov Differential Revision: https://developer.blender.org/D11067 |
Revision ae58db9 by Germano Cavalcante April 25, 2021, 13:41 (GMT) |
Fix T87799: Crash when switching to Info Editor Use of uninitialized variable. Problem introduced in 87a70801c6a9fe5077ca882dec820a8f24deb07e. |
Revision 87a7080 by Ray molenkamp April 25, 2021, 00:18 (GMT) |
Revision 05dddb7 by Ray molenkamp April 25, 2021, 00:14 (GMT) |
Revert "Info Editor: move to c++" This reverts commit 9cce18a5858cb93da626f5f0fd7e09cd66637e05. rB9cce18a5858c broke the build in unforeseen ways, not easily fixable. revert for now, so master will at least build again. |
Revision 3a6f481 by Hans Goudey April 24, 2021, 19:15 (GMT) |
Fix windows build: Don't use designated initializers in C++ Removes a cast in an argument followed by an initializer list, and designated initializers, which are only part of the C++20 standard. |
Revision c96f9bd by Howard Trickey April 24, 2021, 18:48 (GMT) |
Fix T87682 Boolean Exact crash. The triangulator I made (using CDT) doesn't work if the face self-intersects. Fall back to the polyfill triangulator when that happens. |
Revision f7afd78 by Howard Trickey April 24, 2021, 18:46 (GMT) |
Fix T87682 Boolean Exact crash. The triangulator I made (using CDT) doesn't work if the face self-intersects. Fall back to the polyfill triangulator when that happens. |
Revision 9cce18a by Jacques Lucke April 24, 2021, 15:00 (GMT) |
Info Editor: move to c++ I'm currently doing some experiments in the info editor and for that it is easier if the info editor is in c++ already. |
Revision b6542f7 by Germano Cavalcante April 24, 2021, 14:46 (GMT) |
Cleanup/Refactor: Unify similar flags |
Revision 8232879 by Germano Cavalcante April 24, 2021, 14:46 (GMT) |
Cleanup: Remove unused flag |
Revision f8d5d03 by Germano Cavalcante April 24, 2021, 14:46 (GMT) |
Cleanup/Refactor: Move FOREACH_TRANS_DATA_CONTAINER to outside of some functions So we can reuse the same loop for different corrections. |
Revision b06d906 by Germano Cavalcante April 24, 2021, 14:46 (GMT) |
Cleanup: Add a common prefix for some transform functions |
Revision 536a2fe by Germano Cavalcante April 24, 2021, 14:35 (GMT) |
Cleanup: Add a common prefix for some transform functions |
Revision c2a0ca6 by Germano Cavalcante April 24, 2021, 14:35 (GMT) |
Cleanup: Move transform recaldata functions to their respective files |
Revision 86ff35c by Campbell Barton April 24, 2021, 13:52 (GMT) |
Merge branch 'blender-v2.93-release' |
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