Blender Git Commits

Blender Git "master" branch commits.

Page: 3064 / 5574

October 1, 2013, 05:39 (GMT)
addition to r60465, check for individual centers when positioning the manipulator
October 1, 2013, 05:17 (GMT)
curve transform: scale handles around their knot when using individual centers.
October 1, 2013, 04:49 (GMT)
add rna path callback for material slots but disable animation.
without this - the info space would report an invalid rna-path when showing the string to change a value.
October 1, 2013, 03:56 (GMT)
remove assert for poly_find_ear(), added recently but its incorrect, also minor style edits.
October 1, 2013, 02:51 (GMT)
de-duplicate report strings for freestyle error checks
September 30, 2013, 23:02 (GMT)
Follow-up to r60433 (related to Bug #36878): additional checks for NULL line styles.
September 30, 2013, 22:53 (GMT)
* Change NA_EDITED notifier to NA_ADDED, as suggested by Sergey. (r60414 follow up)
September 30, 2013, 22:12 (GMT)
Fix #36894: maya keymap delete/backspace would immediately delete a mesh element,
now it pops up the menu with delete options and dissolve so that there is a quick
key shortcut for those too.
September 30, 2013, 22:07 (GMT)
Fix #36852: duplicate window crash on OS X, another case where it could crash
when changing the window state raises an event, and the window isn't fully
initialized yet.
Revision 52e12dc by Gaia Clary
September 30, 2013, 21:11 (GMT)
Added new file that contains the sha1 hash key of the currently to be used OpenCollada libraries
September 30, 2013, 20:53 (GMT)
Fix [#36422] Trimmed audio files (hard cut only) in a metastrip have their trim removed

Meta sound update (seq_update_sound_bounds_recursive_rec) was not taking into account hard trim (anim_startofs) when setting sound's start, while default sound strip update (sound_move_scene_sound_defaults) did... This could use some refactor, though, with a single func used in both cases, to avoid such issue.

Also added soft trim to sound panel, only hard one was available.
September 30, 2013, 19:58 (GMT)
Fix #36891: on OS X, cmd+s or cmd+o did not work when pressing them over the
text editor.
September 30, 2013, 19:30 (GMT)
Usual UI messages fixes...
September 30, 2013, 17:54 (GMT)
Fix #36892: crash running "Sample Color" operator from 3D viewport when the
sequencer contained any data. The sequence color sample operator was available
here when it shouldn't be.
September 30, 2013, 16:18 (GMT)
Fix "Sample Color" not working in vertex paint mode.

The issue was discussed at blender.org forum:

http://www.blender.org/forum/viewtopic.php?t=28158

September 30, 2013, 15:27 (GMT)
Fix #36884: blender spotlamp halo render was incorrectly showing light on the
backside of objects, after bugfix in revision 56145.

It now still always renders one step, but step size is clamped to fit within
the halo volume.
September 30, 2013, 14:33 (GMT)
changing shortcut to toggle Properties in text editor (ctrl+t)
September 30, 2013, 13:44 (GMT)
workaround for [#36314], ensure all id-properties are groups on load (which are expected to be groups).
September 30, 2013, 12:11 (GMT)
Fix #36882: cycles gamma node not working with glsl materials.
September 30, 2013, 12:11 (GMT)
Fix #36873: cycles opencl render status show negative sample count.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021