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Revision 9dab489 by Hans Goudey
January 13, 2021, 17:16 (GMT)
Bump file subversion after recent node versioning commit
January 13, 2021, 17:06 (GMT)
Fix Python warnings in node editor after revert of datablock changes

Revert was done in 2771dfd, ref T84669
January 13, 2021, 17:00 (GMT)
Nodes: use green color again for shader sockets and shader category

The green is still distinct from the more turquoise use for geometry, and
they are never used in the same node graph. The use of red makes sense, but
would need changes to other sockets and categories to set it apart well.

Ref T82689
January 13, 2021, 16:49 (GMT)
Revert "2.92 splashscreen"

This reverts commit 5d826866a3d8d8985f7aa2eb034b08d9867de7f7.
January 13, 2021, 16:49 (GMT)
Revert "Blender 2.92 beta - bcon3"

This reverts commit cfc9b95abd64f7cbd7686482995bcb062db6bb8f.
January 13, 2021, 16:49 (GMT)
Merge branch 'blender-v2.92-release'
January 13, 2021, 16:33 (GMT)
Blender 2.93 bcon1 - alpha

Bump the version number for the new release cycle.
January 13, 2021, 16:33 (GMT)
Blender 2.92 beta - bcon3

Bump the release cycle to beta. This also hides away the experimental features
from the user interface.
January 13, 2021, 16:33 (GMT)
2.92 splashscreen

Credit: Joanna Kobierska - artstation.com/joanna_kobierska
Revision 1f4c1c5 by Hans Goudey
January 13, 2021, 16:32 (GMT)
Geometry Nodes: Add "Point Translate" and "Point Scale" nodes

The translate node moves every point in the geometry, and the scale
node multiplies the "scale" attribute of the input geometry by its input.
While these operations are already possible with the "Attribute" nodes,
these new nodes fit nicely with the nodes specifically for changing the
"rotation" attribute that already exist, and they provide a simpler way
to do the same thing.

Differential Revision: https://developer.blender.org/D10100
January 13, 2021, 16:17 (GMT)
UI: Use gray color for float sockets in nodes

The shade is too close to RGBA sockets.

Related to T82689
Revision 7d74972 by Hans Goudey
January 13, 2021, 16:13 (GMT)
UI: Use capital letters for X Y and Z axes

Also add another comma and use plural "axes".
Revision 8df0268 by Hans Goudey
January 13, 2021, 16:10 (GMT)
Geometry Nodes: Rename "Rotate Points" to "Point Rotate"

This is consistent with the other node names, giving (almost) all of the
nodes in the "Point" category the same prefix.
Revision 80578a9 by Hans Goudey
January 13, 2021, 16:00 (GMT)
Geometry Nodes: Rename boolean input sockets

"Geometry A" becomes "Geometry 1", just to be more consistent
with other nodes.
Revision 2771dfd by Julian Eisel
January 13, 2021, 14:31 (GMT)
UI: Revert design changes to data-block selector for the 2.92 release

Partially reverts 2250b5cefee7.

Removing the user count and fake user count icons was controversial (which was
expected) and there are a few further changes needed, that won't make it in
time for the release, see D9946.
While there is a design to bring back the user count and fake user indicators,
a new design idea was proposed that the UI team wants to follow. This came too
late for the 2.92 release, the new design is targeted at the 2.93 release now.
Meanwhile, UI team decision was to simply revert the design changes.

The new design is being worked on in https://developer.blender.org/T84669.

Note that this commit does not revert some internal changes done in
2250b5cefee7. Namely the introduction of `ed_util_ops.c` and data-block
operators in there. These will still be needed in the new design.
Revision ad4202a by Hans Goudey
January 13, 2021, 14:29 (GMT)
Cleanup: Remove unecessary namespace prefixes
Revision 89f4909 by Hans Goudey
January 13, 2021, 14:13 (GMT)
Geometry Nodes: Enable exposing object and collection sockets

This patch allows connecting wires for object and collection socket
types to the "Group Input" node, which exposes them to be adjusted
in the modifier.

Thanks to @angavrilov's recent work in rB8964c02348f6, it is now
possible to edit pointer IDProperties in the interface when they are
drawn with `uiItemPointerR`.

This patch is composed of a few changes:
- Add code to create pointer properties in the modifier settings for
object and collection sockets, and also to draw them in the UI.
- Also search through the modifier's `IDProperty` settings to find IDs
used by the modifier.
- Change the setting's UI layout to support the change.

Differential Revision: https://developer.blender.org/D10056
January 13, 2021, 13:42 (GMT)
Fix T79356: Improved icons for MSIX builds

Fixed an issue that was causing the app icon to render with a
'plated' background color in the taskbar and other areas of Windows.

Updated all app icons in Microsoft Store package to match Microsoft's
design recommendations.

Added multiple scales for app icons for high resolution displays.

Added high contrast app icons.

Reviewed By: pablovazquez, jmonteath

Maniphest Tasks: T79356

Differential Revision: https://developer.blender.org/D9681
January 13, 2021, 13:31 (GMT)
Revert "Fix T79356: Improved icons for MSIX builds"

This reverts commit 78011d712dc311768a501b31917f2eef27af753b.
January 13, 2021, 12:32 (GMT)
Fix T79356: Improved icons for MSIX builds

Fixed an issue that was causing the app icon to render with a
'plated' background color in the taskbar and other areas of Windows.

Updated all app icons in Microsoft Store package to match Microsoft's
design recommendations.

Added multiple scales for app icons for high resolution displays.

Added high contrast app icons.

Reviewed By: pablovazquez, jmonteath

Maniphest Tasks: T79356

Differential Revision: https://developer.blender.org/D9681
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021