Revision 70ca48b by Nicholas Rishel October 30, 2020, 23:29 (GMT) |
Button events now include tabletdata, so move is unnecessary. Signed-off-by: Nicholas Rishel <rishel.nick@gmail.com> |
Revision abbdfc8 by Nicholas Rishel October 30, 2020, 23:29 (GMT) |
Revert "Revert "Windows: support high resolution tablet pen events for Wintab"" This reverts commit e90d8422d0ed38743390f2184fde27550d7b48a7. |
Revision c503c5f by Germano Cavalcante October 30, 2020, 23:13 (GMT) |
Fix T82244: Crash when trying to use the rotate operator on the timeline Some tranform modes are not expected to be used in the `SPACE_ACTION`. |
Revision 81090de by Sebastián Barschkis October 30, 2020, 17:36 (GMT) |
Fluid: Removed binary_python from fluid script This hack is no longer required. It was fixed in rB52b38d9c3d84 and temporarily disabled in rBa877248ac203. |
Revision 99a7c91 by Pablo Dobarro October 30, 2020, 17:13 (GMT) |
Sculpt: Dyntopo detail size edit operator This introduces a new operator to edit the detail size of constant detail mode in dyntopo. The way this operator works and the functionality it provides is similar to the "Voxel size edit" operator for the voxel remesher. It also includes a sample mode. When pressing Ctrl, the detail size will be sampled from the surface under the cursor, updating the preview in real time. This allows quick resolution changes without using the operator multiple times. The operator is set to Shift + D, replacing the old way to change the constant detail size of dyntopo. Shift + R will remain available to be enabled when the voxel remesher works with dyntopo. Deciding if both detail sizes can be unified needs a separate discussion as the new dyntopo can work with detail sizes in parts of the mesh that can easily crash the remesher. The structure of these operators is similar, but the data they control, ranges, drawing and setup functions are completely different, making it hard to merge them into one. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9355 |
Revision 39be996 by Pablo Dobarro October 30, 2020, 17:09 (GMT) |
Sculpt: Add pie menu for global automasking options Global automasking options are usually turned on/off for quick adjustments both in brushes and filters, so it is convenient to have them in a pie menu. This uses the Alt + A shortcut. Reviewed By: dbystedt, HooglyBoogly Differential Revision: https://developer.blender.org/D9282 |
Revision 15cb67e by Pablo Dobarro October 30, 2020, 17:09 (GMT) |
Sculpt: Add normal orientation to lasso trim tool This adds an option to orientate the trimming shape using the surface normal instead of the view when lasso trim is used. Reviewed By: dbystedt, sergey Differential Revision: https://developer.blender.org/D9231 |
Revision 492a9e4 by Pablo Dobarro October 30, 2020, 17:07 (GMT) |
Fix crash when using multiple Sculpt Vertex Color layers for rendering This line was probable left there after a bad merge. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D9367 |
Revision 0270223 by Brecht Van Lommel October 30, 2020, 16:37 (GMT) |
Merge branch 'blender-v2.91-release' |
Revision 8b806c8 by Brecht Van Lommel October 30, 2020, 16:36 (GMT) |
Revision 62e5327 by Jacques Lucke October 30, 2020, 15:32 (GMT) |
Refactor: move WorkSpace .blend I/O to IDTypeInfo callbacks |
Revision a877248 by Sebastián Barschkis October 30, 2020, 15:25 (GMT) |
Fluid: Switch to binary_python This change is required since rB52b38d9c3d84. Why a bpy reference is there in the first place is to be investigated. |
Revision 12c9243 by Jacques Lucke October 30, 2020, 15:01 (GMT) |
Refactor: move bScreen .blend I/O to IDTypeInfo callbacks I could not easily move `direct_link_screen` yet, because it has a return value. That has to be solved differently at some point. |
Revision e6f61a4 by Antonio Vazquez October 30, 2020, 14:45 (GMT) |
GPencil: New material parameter to rotate texture Add a parameter to rotate the texture for Dots and Squares Differential Revision: https://developer.blender.org/D9369 |
Revision aacdc39 by Bastien Montagne October 30, 2020, 14:34 (GMT) |
Merge branch 'blender-v2.91-release' into master |
Revision 8b836f6 by Bastien Montagne October 30, 2020, 14:33 (GMT) |
Fix (unreported) buffer-overflow in new lattice code. Follow-up to rBc0beeeb5de0cbc, fixing overflow accesses on arrays introduced by rB042143440d76. It's never 'OK' to access invalid memory... |
Revision fc9ec1b by Jacques Lucke October 30, 2020, 14:28 (GMT) |
Refactor: move Area .blend I/O to blenkernel There should be no functional changes. Eventually, it would be good to handle the different space types using callbacks. Ref T76372. |
Revision a8c165f by Brecht Van Lommel October 30, 2020, 14:16 (GMT) |
Merge branch 'blender-v2.91-release' |
Revision a1d8559 by Brecht Van Lommel October 30, 2020, 13:58 (GMT) |
Fix Cycles map range node missing clamp socket No effect on the Blender integration yet, but needs to be solved for the upcoming change to encapsulate sockets. |
Revision c0beeeb by Julian Eisel October 30, 2020, 13:56 (GMT) |
Fix buffer-overflow in lattice deform evaluation Caused Victor.blend from the cloud to crash with ASan. Four floats are fetched from the stack, but the buffer was only three wide. Caused by 042143440d. Issue was probably harmless since the fourth element wasn't actually touched. |
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