Revision c82d167 by Kévin Dietrich October 13, 2020, 13:38 (GMT) |
Cycles: fix missing ShaderNode ownership in render_graph_finalize_test |
Revision 3bb3b26 by Patrick Mours October 13, 2020, 13:15 (GMT) |
Cycles: Add CUDA 11 build support With this patch the build system checks whether the "CUDA10_NVCC_EXECUTABLE" CMake variable is set and if so will use that to build sm_30 kernels. Similarily for sm_8x kernels it checks "CUDA11_NVCC_EXECUTABLE". All other kernels are built using the default CUDA toolkit. This makes it possible to use either the CUDA 10 or CUDA 11 toolkit by default and only selectively use the other for the kernels where its a hard requirement. Reviewed By: brecht Differential Revision: https://developer.blender.org/D9179 |
Revision ae60934 by Philipp Oeser October 13, 2020, 12:46 (GMT) |
Fix T81672: Array modifier default merge distance is 0.1m (typo) Seems to be an oversight/typo in rB83980506957c. Now set back to 0.01m (as it was before). Maniphest Tasks: T81672 Differential Revision: https://developer.blender.org/D9193 |
Revision 1628927 by Philipp Oeser October 13, 2020, 12:37 (GMT) |
Fix T81656: Crash relocating a linked library into the current .blend A .blend file cannot use itself as a library. This is prevented when linking manually, but was still possible when relocating, which is now prevented. Maniphest Tasks: T81656 Differential Revision: https://developer.blender.org/D9191 |
Revision 79875e3 by Philipp Oeser October 13, 2020, 11:17 (GMT) |
Cleanup: remove redundant assignment in SCULPT_brush_test_init As discussed in D9120, this was an oversight in rBe0c792135adf, the same assignment already happens a couple of lines above. |
Revision c11ae5c by Philipp Oeser October 13, 2020, 11:17 (GMT) |
Fix sculpting/painting with viewport clipping and radial symmetry This was reported for sculpting, the same is true for weightpaint or vertexpaint though. When viewport clipping and radial symmetry are enabled, the 'sculpt_brush_test_clipping()' function was not considering radial symmetry at all, so if the coordinate was outside the clipping planes, no action would take place. Now the coordinte is brought back to where the stroke actually happens and that is checked against clipping. Since other mirroring options while painting/sculpting (as well as editmode operations with mirroring) usually still take place even if the mirrored coord is outside the clipping planes, this should also be the case for radial symmetry. This grows the 'SculptBrushTest' struct a bit, but should be acceptable? Fixes T81466 Maniphest Tasks: T81466 Differential Revision: https://developer.blender.org/D9120 |
Revision 3f78569 by Bastien Montagne October 13, 2020, 11:08 (GMT) |
Fix (unreported) liboverride of an object hiding its dependencies. When we override a whole collection, we want to add non-instantiated objects to a hidden sub-collection at the end of the process. However, this makes no sense when instantiating an object, if other dependencies objects get also overridden on the process, we should just add them to the same collection owning the root object. |
Revision 666485f by Ankit Meel October 13, 2020, 11:04 (GMT) |
CMake/macOS: find ZLib before setting CMAKE_PREFIX_PATH https://devtalk.blender.org/t/building-blender-on-macos-fails/15756/ In some cases, CMake finds the Zlib supplied with OpenCollada pre-compiled libraries, and not the system one. |
Revision 6b21b82 by Bastien Montagne October 13, 2020, 10:26 (GMT) |
Fix (unreported) broken 'make override' of objects in master collection. Master collections are not in Main list of collections, so we also need to check the scenes. |
Revision 7d5d567 by Bastien Montagne October 13, 2020, 10:17 (GMT) |
Cleanup: Fix typo in function name. |
Revision 344c001 by Philipp Oeser October 13, 2020, 09:51 (GMT) |
Fix T81669: Vertex size in UV Editor changes using Face Dot Size in themes Probably copy-paste error in rBd6525e8d133b. Maniphest Tasks: T81669 Differential Revision: https://developer.blender.org/D9190 |
Revision 211d7ff by Campbell Barton October 13, 2020, 05:59 (GMT) |
Fix T81288:Select Linked fails with multi-object edit mode Changing options after using select-linked didn't work when the object being selected wasn't the active object. |
Revision 65965a8 by Campbell Barton October 13, 2020, 05:46 (GMT) |
Cleanup: use BKE_fcurve_ prefix for keyframing bezier functions - BKE_bezt_subdivide_handles -> BKE_fcurve_bezt_subdivide_handles - binarysearch_bezt_index -> BKE_fcurve_bezt_binarysearch_index These functions are specific to F-Curves and don't make sense for other uses of BezTriple (curve-object data for e.g.) Also: - Move detailed doxygen comment above code, following code-style. - Mark bezt_add_to_cfra_elem unused. |
Revision 8335c26 by Germano Cavalcante October 12, 2020, 23:29 (GMT) |
Fix T81467: Crash with KD-Tree Weld Modifier The problem is related to the `use_index_order` option of `BLI_kdtree_3d_calc_duplicates_fast`. With this option, the higher index is expected to be less than `tree->nodes_len`. |
Revision 8427e02 by Robert Guetzkow October 12, 2020, 23:17 (GMT) |
Fix T81589: Correct drag type handling in outliner Blender crashed when dragging and dropping color into the outliner. This issue was cause by a missing check for the correct drag type in `datastack_drop_poll`. The check is added in this commit. Additionally, a new drag type is introduced for the "data stack" drag option, that was introduced in commit 1572da858df4, to differentiate it from the existing WM_DRAG_ID type. Reviewed By: Severin Differential Revision: https://developer.blender.org/D9169 |
October 12, 2020, 22:51 (GMT) |
UI: Monochrome Alert Icons and use the Question icon in the Quit dialog Change to monochrome version of the large alert icons and use 'Question' for the the Quit Confirm dialog box. Differential Revision: https://developer.blender.org/D9062 Reviewed by Pablo Vazquez |
Revision 1d84881 by Jacques Lucke October 12, 2020, 19:14 (GMT) |
Cleanup: remove duplicate code This code segment is exactly the same as above. Looks like it was copied accidentally. |
Revision 19dcd32 by Harley Acheson October 12, 2020, 16:53 (GMT) |
UI: Remove Hard-coded Default Font Size Default text output routines (which do not specify a size) will now use Text Style point size. Differential Revision: https://developer.blender.org/D9107 Reviewed by Brecht Van Lommel |
Revision 1b7458f by Julian Eisel October 12, 2020, 16:21 (GMT) |
Cleanup: Rename outliner helper function This name makes more sense and is consistent with related functions (e.g. `outliner_requires_rebuild_on_select_or_active_change()`). |
Revision c1cee36 by Julian Eisel October 12, 2020, 16:21 (GMT) |
Fix T81555: Outliner object state filter not updating correctly When changing the selected, active or visible object(s), the Outliner has to be rebuilt while using the corresponding object state filters. The object hiding operators also have to send the proper notifiers (they changed visibility without notifying about that). |
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