Blender Git Commits

Blender Git "master" branch commits.

Page: 607 / 5574

August 26, 2020, 13:05 (GMT)
GPencil: Hide Boundary strokes in Render

This change hides the boundary strokes used for closing filled areas in render mode (viewport and final render).

Related to T80128
August 26, 2020, 11:32 (GMT)
GPencil: Fix Assert using fill tool

With the new changes in the Draw Manager, GPU_depth_mask must be set to ON, before clear depth.
August 26, 2020, 11:04 (GMT)
Cleanup: remove G.debug_value check for old mesh-deform behavior

Added in 2007, it doesn't seem useful to support alternate behavior.
August 26, 2020, 11:01 (GMT)
Cleanup: remove unused UvVertMap.flag
August 26, 2020, 09:34 (GMT)
Fix T79992: Error calling context.copy() in Properties Editor

This was an oversight in rB83e3d25bcae3.

Basically we still have the "hair" and "point_cloud" entries for the
context. However they were ifdef'ed.

Note this would mostly happen in 2.90 since we always build without hair
and particles there.

Differential Revision: https://developer.blender.org/D8712
August 26, 2020, 09:24 (GMT)
Cleanup: typos
August 26, 2020, 09:18 (GMT)
Merge remote-tracking branch 'origin/blender-v2.90-release'
August 26, 2020, 09:16 (GMT)
Fix #ifdef WITH_PARTICLE_NODES and WITH_HAIR_NODES mixup in rna_internal.h

Differential Revision: https://developer.blender.org/D8711
August 26, 2020, 08:52 (GMT)
BLI: support removing multiple elements from a vector
August 26, 2020, 08:39 (GMT)
UV: match 3D mesh editing behavior for edge-loop select

- Cycling between part of the boundary & the entire UV boundary.
- Include pole vertices in the selection.

Edge loop selection was rewritten to use BMesh connectivity data.
August 26, 2020, 06:56 (GMT)
Cleanup: simplify edge loop/boundary select cycling logic
August 26, 2020, 00:31 (GMT)
Docs: comments for interface_handlers.c

Explain why some features have defines,
also use doxy sections for defines & prototypes.
August 26, 2020, 00:31 (GMT)
Cleanup: use const variables in interface code
August 25, 2020, 23:59 (GMT)
Cleanup: add SEQ_ALL_BEGIN, SEQ_CURRENT_BEGIN to .clang-format

These were missed in 70500121b457d which caused reformatting.
August 25, 2020, 23:41 (GMT)
Cleanup: spelling
August 25, 2020, 23:41 (GMT)
Cleanup: build without USE_KEYNAV_LIMIT defined
Revision 396d39c by Hans Goudey
August 25, 2020, 19:28 (GMT)
Cleanup: Declare variables where they are initialized

Further changes to interface_handlers.c to avoid a block of variable
declarations at the beginning of functions. Also use const in some
situations. I only made changes where the variable's intended scope
was obvious.
Revision 6e06936 by Valentin
August 25, 2020, 18:15 (GMT)
Cleanup in interface_handlers.c

- Reduce variables scope
- Use some const prefixes
- Initialize variables at declaration
- Use comparison to boolean false instead of 0

Differential Revision: https://developer.blender.org/D8678
August 25, 2020, 17:54 (GMT)
install_deps: also clear BLOSC cmake variables.

Otherwise when switching from self-built to distro packages for OpenVDB,
Blosc CMake cached variables break building...
August 25, 2020, 17:25 (GMT)
Fix T79494 Refrence Image reflects object after source got deleted

Silly typo was causing the error texture to not be bound.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021